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'Look rotation viewing vector is zero' warnings after setting Spot Light...
Steps to repro:1. Create the new project in URP or HDRP on Windows;2. Create the new scene;3. In the Hierarchy click '+' and select ... Read more
Virtual Camera Postprocessing stack in the Game view does not match the ...
How to reproduce:1. Download the project files "com.intel.vola-toolkit-master.zip" from the attached GitHub link2. Open the project ... Read more
[SRP] Base Camera rendering to render texture takes overlay camera into ...
How to reproduce:1. Open the attached project named "URPOverlayCamera" and open the SampleScene2. Enter Playmode3. Observe Render Te... Read more
Canvas renders only on the Display 1 when it's set to Screen Space - Cam...
How to reproduce:1. Open the attached "1291872_ReproProject" Project2. Open the Scene "SampleScene"3. Open Game view (Window->Gen... Read more
[SRP Core] Console fills up with errors when importing Core RP Library p...
How to reproduce:1. Create a new Unity 3D project2. Download Unity's SRP from GitHub (For example: https://github.com/Unity-Technolo... Read more
[SRP] GameObject from incorrect Layer is getting rendered with Occlusion...
How to reproduce:1. Open the attached "1294584_repro.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering ->... Read more
RenderTexture is silently released during project builds
How to reproduce:1. Open the attached project named "render_texture_build_issue.zip"2. Check if the Scene window is active and the G... Read more
VolumeComponentEditor.cs script changes the order of the parameters when...
Reproduction steps:1. Open the user's attached project "VolumeComponentEditorTest.zip"2. In the Project window go to the Assets fold... Read more
HDAdditionalCameraData.OnEnabled() adds 2.6 seconds to Domain Reload eve...
Using the parent case as a repro project, modifying a C# file will causing a domain reload, and out of that time 2-2.6s are spent in... Read more
[HDRP] First baked reflection probe contain blue indirect lighting after...
Jira: https://jira.unity3d.com/browse/GFXGI-493 Reproduction:1) Update the projects manifest file to point to your SRP folder (also ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject