Search Issue Tracker
By Design
Votes
0
Found in [Package]
11.0.0
Issue ID
1226313
Regression
No
RenderTexture is silently released during project builds
How to reproduce:
1. Open the attached project named "render_texture_build_issue.zip"
2. Check if the Scene window is active and the Game window is hidden
3. Try building the project
Expected results: The project is built successfully
Actual results: "MissingReferenceException: The object of type 'RenderTexture' has been destroyed but you are still trying to access it." error is thrown
Reproducible with: 7.5.2(2019.4.16f1), 8.3.1(2020.1.17f1), 10.2.2(2020.2.1f1), 11.0.0(2021.1.0a10)
Could not test with: 2018.4(SRP was in early preview)
Notes:
1. The build is completed successfully despite the thrown errors
2. Reseting the Layout does not resolve the issue
3. If both Scene and Game windows are active, the issue does not occur
4. If both Scene and Game windows are hidden, the issue does not occur
5. Project is using a custom SRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
The issue could not be reproduced with the High Definition Render Pipeline template. The problem seems to originate from the custom SRP solution used in the project which was not considering a requirement when writing a custom SRP. HDRP is using GetTemporaryRT() and this will always return a valid RenderTexture. Maybe this requirement was not clear in the Documentation while the project's custom SRP solution was developed