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[LWRP] Shader errors and Project view issue after downloading a project ...
How to reproduce: 1. Download and open project from Collab 2. Notice that materials under Assets/Materials become pink in Project vi... Read more
Render Shadows setting in the Camera is inconsistent between Mac and Win...
To reproduce: 1. Create a new LWRP project with LWRP template 2. Select the Main Camera 3. Disable "Render Shadows" 4. Observe th... Read more
Shadow Caster 2D does not work in Game View when using Perspective Camera
How to reproduce: 1. Open attached project "SteelFlood_Dev.zip" 2. Open "Show" scene 3. Enter Play Mode 4. Observe the shadow Expec... Read more
Console warning is being spammed when having LWRP enabled and shader wit...
Mandatory packages: LWRP (5.3.1 or earlier) and Vector Graphics (1.0.0 or earlier) Console warning: Instancing: Use SpriteColor or S... Read more
[XR][LWRP] Stereo separation of eye textures is incorrect when using Day...
How to Reproduce: 1) Create a new project using the LWRP template. 2) Set Daydream or Cardboard as the first item in the SDK list. 3... Read more
Directional Light illuminates GameObject when Directional Lights Culling...
Steps to reproduce: 1. Open "Case_1135144" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. In the Hierarchy windo... Read more
LWRP is leaking resources when building Unity.Physics project to device
When building project to LWRP it leaks resources. Read more
[XR][GearVR][URP] Sprites with Sprites-Default material are rendered clo...
How to reproduce: 1. Open attached "XR-Rat" project 2. Build and run on some Samsung device supporting GearVR (if you get the errors... Read more
[LWRP] PlayerLoop > RenderPipelineManager.DoRenderLoop_Internal > GC.All...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project 2. Enter Play Mode 3. Open Window > Ana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated