Search Issue Tracker
[LWRP] Shader errors and Project view issue after downloading a project ...
How to reproduce:1. Download and open project from Collab2. Notice that materials under Assets/Materials become pink in Project view... Read more
Render Shadows setting in the Camera is inconsistent between Mac and Win...
To reproduce:1. Create a new LWRP project with LWRP template2. Select the Main Camera3. Disable "Render Shadows"4. Observe the scene... Read more
Shadow Caster 2D does not work in Game View when using Perspective Camera
How to reproduce:1. Open attached project "SteelFlood_Dev.zip"2. Open "Show" scene3. Enter Play Mode4. Observe the shadow Expected r... Read more
Console warning is being spammed when having LWRP enabled and shader wit...
Mandatory packages: LWRP (5.3.1 or earlier) and Vector Graphics (1.0.0 or earlier)Console warning: Instancing: Use SpriteColor or Sp... Read more
[XR][LWRP] Stereo separation of eye textures is incorrect when using Day...
How to Reproduce:1) Create a new project using the LWRP template.2) Set Daydream or Cardboard as the first item in the SDK list.3) B... Read more
Directional Light illuminates GameObject when Directional Lights Culling...
Steps to reproduce:1. Open "Case_1135144"2. Navigate to Project -> Assets -> Scenes and open SampleScene3. In the Hierarchy wi... Read more
LWRP is leaking resources when building Unity.Physics project to device
When building project to LWRP it leaks resources. Read more
[XR][GearVR][URP] Sprites with Sprites-Default material are rendered clo...
How to reproduce:1. Open attached "XR-Rat" project2. Build and run on some Samsung device supporting GearVR (if you get the errors r... Read more
[LWRP] PlayerLoop > RenderPipelineManager.DoRenderLoop_Internal > GC.All...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project2. Enter Play Mode3. Open Window > Ana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled