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[Mac] Event.modifiers are not detected when EventType.KeyDown is used
How to reproduce:1. Open the attached project ("case_1156398")2. Create a new GameObject3. Attach "Test" script to the object4. Ente... Read more
[ANDROID] QualitySettings.resolutionScalingFixedDPIFactor is not working...
To reproduce:1. Open attached project2. Build and run to Android device3. Try to change the resolutionScalingFixedDPIFactor with the... Read more
Errors when selecting any item in hierarchy after upgrading project to a...
To reproduce:1. Open the attached project (download link)2. Open scene "Scene_UI_Login"3. Click on any item in the Hierarchy Actual ... Read more
Inspector does not vertically pan when dragging components inside of a G...
How to reproduce:1. Download the tester-submitted project(InspectorPanning)2. Select the 'Inspector' GameObject3. Attempt to drag th... Read more
[Linux] White bars in Package Manager window below specified Package ver...
How to reproduce:1. Open any project on Linux2. Open the Package Manager window3. Select any package-- Observe the mentioned white b... Read more
There is a slight offset when setting Timeline Clip's duration to 1 frame
How to reproduce:1. Create a new Project2. Create a Timeline3. Record a Clip4. Try to change the "Duration" variable to 1 in the fra... Read more
GO with HorizontalLayoutGroup Component is stretched when it has a Paren...
How to reproduce:1. Open the "SampleScene" in the attached "FitterTimeline.zip"2. Navigate to Panel > AnimateRect and click on "D... Read more
The first Gradient Color key is assigned a previous color from a differe...
How to reproduce:1. Create a new project2. In the Hierarchy Window create a new particle system3. In its Inspector enable "Color Ove... Read more
[Perforce] File status fails to update and performance is slowed after c...
How to reproduce:1. Make sure you have 2 separate workspaces with the same root directory in Perforce (Example: "worksspace1" linkin... Read more
Unity editor crashes on TransformVerticesStridedREF when entering play m...
How to reproduce:1. Open user's attached project2. Open and play "SampleScene" scene - observe the crash Reproducible with: 2018.4.1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject