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SVG with gradient has an incorrect color when imported as UI Toolkit Vec...
How to reproduce:1. Open the attached “IN-100520” project2. Select the “button47” vector image in the Project window3. Observe the p... Read more
UI Builder doesn't update the style sheet when using "Extract inline sty...
How to reproduce:1. Open the attached “IN-99171” project2. Open the “SignUp Username” document in UI Builder3. Select the “NextButto... Read more
"GetPreferedValue" returns max value when using auto-sizing
Reproduction steps:1. Open the attached “IN-100421” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Select the... Read more
[XR] Multiview Render Regions Optimizations AllPasses enabled cuts off r...
Steps to reproduce: Open project with a Unity version < 6.2 Upgrade project with OpenXR 1.15.0-preview.1 Open Project Settings Se... Read more
Exceptions are thrown when using the Schedule() method on Job invocation
How to reproduce:1. Open the “ScheduleInvocationBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Ex... Read more
The buttons in the Build Profiles window are not aligned after changing ...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Verify that the "Web" platform is enabled (if not, insta... Read more
Model and Prefab Preview icons are not updated after upgrading associate...
Steps to reproduce: Open a URP Project Import the attached asset pack Select all Materials and upgrade the Materials to URP (Edit &g... Read more
Game view is rendered white when viewing the Editor with HDR display and...
Reproduction steps:1. Make sure a display with HDR supported is available for testing2. Make sure to enable HDR support on window di... Read more
"Upload" button is not hidden in the "Build profiles" window when user s...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Verify that the "Facebook Instant Games" platform is ena... Read more
Duplicate English (United States) and missing English (en) Localizations...
Reproduction steps:1. Open the attached “LocalizationBugReport” project2. Build the project for the iOS platform3. Open the built Xc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing