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"In progress" spinner keeps appearing when selecting "Edit Physics Shape...
"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project2. Click on the sprite3. In Inspector, confirm Mode i... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce:1. Open the attached project2. Open scene cc#13. Enter play mode Expected result: Error: "INTERNALL_CALL_Internal... Read more
[Intel HD 520] Texture glitching when Camera is clipping object
Steps to reproduce:1. Open attached project (OC link)2. Load Scene Scene_Experimental 13. Enter Play mode Expected result: no glitch... Read more
Editor crashes when opening Unity after placing new asset in project's A...
Steps to reproduce:1. Create new project2. Close it3. Open directory where project was saved4. Created new folder5. Open Unity Expec... Read more
Having folder start with dot causes a ghost entry to appear in project view
To reproduce1) Create new project2) Create new folder3) Rename it ".test" and press Enter The folder disappears, leaving a phantom e... Read more
ShaderLab code generation depends on locale's decimal separator
Steps to reproduce:1. Set your locale to any that uses comma (,) as a decimal separator (for example, Spanish)2. Create a new Unity ... Read more
[iOS][Profiler][Editor] Unity crashes without Bug reporter when closing ...
Reproduction Steps:1. Create new project2. Build for iOS (development)3. Deploy to an iOS device4. Attach Unity profiler5. Quit Unit... Read more
[Enlighten] Memory leak. Mesh is leaking after exiting play mode when re...
Steps to repro: 1. Download the project: https://oc.unity3d.com/index.php/s/II0t8SQHea5a8tq2. Open 't1' scene;3. Open Profiler windo... Read more
Scripted importer version not working for ShaderGraph reimport
Clone the repository here (it is a unity project):https://github.com/Unity-Technologies/ShaderGraph 1) Load the project2) Open the s... Read more
Editor crashes in ParticleSystem::ScheduleUpdateJobsHelper when using th...
To reproduce: 1. Open the project, attached by the user (UnitySandbox.zip)2. Drop the Fireworks prefab into the scene from Standard ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title