Search Issue Tracker

0
votes
By Design

[macOS] Dock launcher does not launch Editor after being minimized when ...

Themes

-

Apr 07, 2017

-

Version/s: 5.6.0f3

If the editor is minimized to the dock, clicking on the dock icon does not restore the editor. The expected behavior is that the edi... Read more

1
votes
Fixed

Enabling MaskableGraphic will cause GC spikes if Canvas contains UI elem...

uGUI

-

Apr 07, 2017

-

Version/s: 5.6.0f3

Reproduction Steps: 1. Import attached project. 2. Open "test" scene. 3. Enter Play mode. 4. In Hierarchy, drag "Filled Simple 1" fr... Read more

0
votes
Fixed

Error 'use of unassigned variable' is thrown in console only when an u...

Scripting

-

Apr 07, 2017

-

Version/s: 5.6.0f2

Monodevelop and visual studio detect an error, yet Unity ignores it. Steps to reproduce: 1. Open attached project 2. Open "ElseBug.c... Read more

3
votes
Fixed

UnusedBytecodeStripper2 throws exceptions after iOS build completes

Scripting

-

Apr 07, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open the project attached 2. Build to iOS 3. Observe the console Result: Errors are thrown after build compl... Read more

2
votes
Fixed

Building Asset Bundles for a different platform causes compile Errors wh...

Build Pipeline

-

Apr 07, 2017

-

Version/s: 5.6.0f3

Using a menu command to trigger BuildPipeline.BuildAssetBundles(...) for a different platform will cause a compiler error if you hav... Read more

0
votes
Fixed

[OSX][WASM] build fails with specific path

WebGL

-

Apr 07, 2017

-

Version/s: 5.6.0f3

-e: when trying to build WASM on a specific path it fails --on Windows it fails earlier with a diferent error, see https://fogbugz.u... Read more

0
votes
Won't Fix

[Android] 3x worse performance in Unity 5.6 than 5.5 on Google Galaxy Nexus

Mobile

-

Apr 07, 2017

-

Version/s: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Build the app to an Android device with Deep Profiling enabled 3. Wait for app to... Read more

0
votes
Fixed

Calling Object.DestroyImmediate(go) in OnPostprocessGameObjectWithUserPr...

Editor - Other

-

Apr 07, 2017

-

Version/s: 5.5.2f1

Reproduction steps: 1. Open the attached project; 2. Right click on the jumpingCube.fbx and select Reimport; 3. Observe the crash. ... Read more

0
votes
Won't Fix

There is no opening/collapse animation in PlayerSettings -> Splash Image...

Editor - Other

-

Apr 07, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Create new project. 2. Go to player settings. 3. Opening and collapse splash image. Expected result: Logos* ... Read more

0
votes
Fixed

[macOS] Editor crashes on start,after porting to mac and adding preloade...

Shaders

-

Apr 07, 2017

-

Version/s: 5.6.0f3

Repro steps: 1. Create a new project on Windows 2. Save the project 3. Open the project in a Mac (OS 10.12.4) 4. Open "Edit" -> "Pr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.