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Visual studio 2015 debugger not showing variable values within different...
Steps to reproduce: 1. Open the attached project (865975-TestProject.zip) 2. Open the test.unity scene 3. Open script(Assets/TestScr... Read more
Sprite Rendering Performance Regression in 5.6
There is a fairly significant performance regression in 5.6 (in respect to 5.5 & 5.4) when measured using the Mobile Torture test pr... Read more
Adding Standard shader to always included shaders stops build at shader ...
How to reproduce: 1. Create new project 2. In graphics settings (Edit > Project Settings > Graphics) set to always included shaders ... Read more
Invalid AABB errors are thrown when Mesh.RecalculateBounds() method is r...
Reproduction Steps: 1. Create new project 2. Download and import User's package ("Schilder_InvalidAABBa.unitypackage") 3. Open User'... Read more
Dragged scene is placed in the wrong position in Build Settings
How to reproduce: 1. Create a new project with e.g. 10 scenes 2. Go to Build Settings 3. Add all scenes in Build 4. Try to sort the... Read more
While the Collision plane in Solid mode is visible in the scene view, al...
How to reproduce: 1. Open a new project 2. Import attached package 3. Select the Particle System gameobject in the scene view - A ... Read more
Animation with property "IsActive" which has no transitions won't let "S...
To reproduce: 1. Open attached project "AnimatorKeepsObjectActive.zip" 2. Open and play "testScene" scene. 3. Look at the console. I... Read more
Particle systems parameter curves cause Assertion failed errors
How to reproduce: 1. Open attached project 2. Open "particleTest" scene 3. Press Play Expected behavior: no errors Actual behavi... Read more
Highlight area is uneven in BuildSettings
How we can reproduce it 1 Create new project 2 Create new scene 3 Go Menu->File->Build Settings 4 Add scene and select it Actual re... Read more
Selecting folder is not an action which can be undone, if it was selecte...
To reproduce: 1. Create a new project. 2. In a "Project window" create a folder. 3. Create "Cube" in hierarchy. 4. Select "New folde... Read more
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