Search Issue Tracker
Compute Buffer created with the flag IndirectArguments cannot be bound a...
To reproduce: 1. Open attached project 2. Play scene 3. See the log Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p5, 5.2.5f1 Read more
Shader compiler: internal error. Precision issues
To reproduce: 1. Open attached project 2. Select the UI-Default shader from the project window 3. Select gles3 as the compilation t... Read more
[iOS] IL2CPP generates a conflicting types error
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Deploy to a device via Xcode. 4) Launch the app. The build f... Read more
Unit tests of a Fixed point math library cause a hard crash
Test Atan2 inside Fix16Test make Unity crash using "Editor Tests Runner". - Steps to reproduce -- Using the project attached, go t... Read more
Editor freezes when changing Reference Pixels Per Unit value
To reproduce: 1. Add Image 2. Change type to Tiled 3. Set Canvas Sort Order to 5 4. Set Reference Pixels Per Unit to 200 5. Editor... Read more
[UNET][Standalone] Inconsistent load order of networked objects in Edito...
Steps to reproduce: 1. open attached project '805873_54.zip' 2. build and play 3. host and join local host (using editor and standal... Read more
Initializing global MonoBehaviour using new keyword causes Unity to crash
Reproduction steps: 1. Open user attached project "Main" scene. Notice Unity is crashing 2. Comment Line 14 in CloudGen.cs script ... Read more
Changing rectangle parameters crashes unity
Steps to reproduce: 1. Run attached project. 2. Press "c" button. --- It should freeze. 3. Open "Capture" script and change 19th lin... Read more
Crash on working with scriptable object
Steps to reproduce: 1. Open attached project. 2. Open scene named "Test". 3. In the "Hierarchy" window select "Main Camera". 4. in t... Read more
JsonUtility.ToJson serializes values incorrectly
Steps to reproduce: 1) Open the latest attached project. 2) Open scene 'TestScene'. 3) Press play. The Test.cs script is used to co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding