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Alpha channel cutoff is ignored on specific device
How to reproduce: 1. Open the attached project 2. Open Test scene 3. Build and run Test scene on device Actual result: alpha cutof... Read more
World space canvas text shows square lines around the text
Steps to reproduce: 1. Open the attached project 2. Open 'GuiTextEdgeTest' scene 3. Press play 4. Pay attention to the canvas text,... Read more
Command line argument -buildTarget crashes Editor on etPrecompiledAssemb...
How to reproduce: 1. Open the attached project in Unity ( without a Library/Temp folder to force a rebuild all) 2. Switch platform t... Read more
[WSA] System.BadImageFormatException is thrown when running the WSA build
Steps to reproduce: 1. Open the attached project (UWPKinect.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 S... Read more
Unity crashes during EmitterStoreData process when a Particle System is ...
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Under Particle System "shape" component check "Align to direc... Read more
Changing material on custom UI instantly reverts the changes
Reproduction steps: 1. Open the attached project in Unity 2. Open the scene 3. In the hierarchy go to: HexDrawer -> WhiteMap -> [0,0... Read more
RMB click in 'Project' window causes slow memory leak
To reproduce: 1. Open activity monitor 2. Create new project 3. Click RMB and in assets folder(project window) and hold 'option' ke... Read more
Distorted mesh geometry when bouncing with physics material
Reproduction steps: 1. Open the attached project 2. Open the scene "main" 3. Enter Play mode Result: after 22 bounces the bouncing ... Read more
Enabling Align By Geometry changes Rect Transform's Height if the object...
Enabling Align By Geometry changes Rect Transform's Height if the object has Content Size Fitter component with Vertical Fit set to ... Read more
[Anim] Animator Window Lock is not locking controller...
Animator Window Lock is not locking controller when other GO with Animator is selected in the scene. Controller is updated when you ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Burst internal compiler errors are thrown when creating a new 2D project
- Tile Paint action disappears from Undo History when Tile Selection tool has been used beforehand
- The pregenerated LightDefinition.cs.hlsl does not match the source LightDefinition.cs when regenerating shader includes
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components