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Timeline clip length is not calculated correctly when in "Based On Clips...
Reproduction steps:1. Open project “My project (44).zip”2. Open “SampleScene”3. Enter Play Mode4. Observe the “Square” GameObject th... Read more
[XR] Hiding the built Player Window stops HMD from rendering
Steps to reproduce:1. Create a new project or a VR template2. Add the attached script "HideUnityWindow.cs" to a GameObject3. Connect... Read more
[HDRP] Reflection Probe inspector preview broken
Steps open repro project open sample scene in hierarchy, select "Reflection Probe" in inspector, click Reflection Probe > Bake in... Read more
[HDRP] Reflection Probe inspector preview mip map slider broken
steps open repro project open sample scene in hierarchy, right click > lights > reflection probe in inspector, change the prob... Read more
[HDRP][Reflection Probe] error spam in console when no rendering layers ...
steps open repro project open scene in hierarchy, select (or create and select) a reflection probe ensure inspector tab is visible i... Read more
Package bulk action button hidden when plenty of space to display
h5. Description: Package bulk action button hidden when plenty of space to displayh5. Repro Steps: Open Package Manager From List vi... Read more
Local volumetric clouds are drawn before injection point "After Opaque A...
Reproduction steps:1. Open the attached project "CustomPassInjectionPoint"2. Observe the Game view Expected result: the red box isn'... Read more
Player crashes when Auto connect is enabled for Terrains in the Terrain ...
How to reproduce:1. Open the “IN-50035_repro“ project2. Navigate to File → Build and Run Expected result: Project is running on Play... Read more
Application.targetFrameRate has no effect on the frame rate when used in...
Reproduction steps:1. Open the attached project “WebGLbug“2. Build and run the Player (File > Build And Run)3. Observe the Consol... Read more
Mesh disappears when double-clicking a vertex in the Skinning Editor
Reproduction steps:1. Open the attached "repro_IN-48526.zip" project2. In the Project window, go to "Assets > Sprites" and select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved