Search Issue Tracker
Animation selected frame indicating red line is not shown if all frames ...
Reproduction Steps: 1. Open Project 2. Open Animation Window 3. Select "Text" GameObject in Hierarchy 4. Select all keyframes (ctrl/... Read more
[UI] Text wrapping doesn't work when in a Vertical Layout Group
Horizontal text wrapping doesn't work in Unity 5.5 when the Text is in a Vertical Layout Group. This used to work in Unity 5.4. To ... Read more
[Android] Icon override for android is not applied in case of gradle build
STR: 1. Build and run attached repro project with internal builder 2. After app will start go to home/app launcher on the device and... Read more
[Android] Crash when reloading scene which uses WebCamTexture
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Click on Button (it stops rendering RawImage an... Read more
Transform position depends on the Update() message when RB Interpolation...
How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Play the scene - Note the console returns a strange number... Read more
PlayerPrefs gets corrupted on Windows 8.1-10 on sudden reset
Steps to reproduce: 1. Open attached project 2. Build for WSA Universal 10/8.1 SDK 3. Open VS solution 4. Deploy on Windows phone de... Read more
Missing grid in scene view when 'Show grid' is enabled
To reproduce: 1. Open project 2. Open Test scene 3. Click a few times in random places in scene Expected: grid will be in scene vie... Read more
[Shuriken] Start Speed/Rotation defaults to showing 3 curves as if 3D mo...
Repro steps: 1. Create a new particle system. 2. Switch Start Size or Start Rotation from constant to curve. 3. In the curves previe... Read more
Crash in Scripting::ConnectScriptingWrapperToObject when removing a miss...
Steps to reproduce: 1. Open the repro project 2. Open scene named "scene" 3. Under Main Camera, try to remove a missing script compo... Read more
Crunched texture format causes error with GetPixels
Reproduction steps: 1. Open the attached project (Crunched Textures Error.zip); 2. Open the Demo.unity scene; 3. Make sure that the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection