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Black artifacts appear in the Scene view when moving the mouse with the ...
Reproduction steps:1. Open the attached "IN-91610" project2. Make sure Scene and Device Simulator windows are both open3. Move the m... Read more
Script Graph connection values are cut-off when both "Show Connection Va...
Reproduction steps:1. Open the attached "IN-90856" project2. In the Menu bar select Edit → Preferences → Visual Scripting and make s... Read more
EntityQuery/IJobEntity fails to find IComponentData when manually updati...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.unity... Read more
[OculusXR][GLES] Render pass validation errors on Quest devices when Mul...
Steps to reproduce:1. Open the attached user's project "OpenGLESURPRendereringIssue.zip"2. Go to Project Settings > XR Plugin Man... Read more
Extended component titles exceed the window's display boundaries
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
UI Onclick events sometimes do not trigger when Manual Update is utilize...
Steps to reproduce:1. Open the attached “UiInputLossRepro.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Click the “Butto... Read more
Light is not applied properly to Terrain Details when using Light Layers
How to reproduce:1. Open the attached "IN-91971" project2. Open the "SampleScene"3. Observe the Scene and Game windows4. Locate the ... Read more
"Trying to despawn a ghost" error is thrown in Play Mode when editing gh...
Steps to reproduce:1. Create a new project using the “Competitive Action Multiplayer” template2. Open the “GameScene”3. Enter Play M... Read more
Opening reference for XR component redirects to a missing page
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
[2021.3 only][Android]Crash on PersistentManager::GlobalToLocalSerialize...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code