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0
votes
Fixed

Standard Assets / Utility / AlphaButtonClickMask.cs - wrong pivot bug

UI

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May 25, 2016

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Version/s:

1) What happened Standard Assets/Utility/AlphaButtonClickMask.cs It works only in pivot(1, 1). But it doesn’t work otherwise. 2) Ho... Read more

0
votes
Fixed

[AsyaSmirnova] Test BugReporter bug from only Editor

Bugreporter

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May 24, 2016

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Version/s: 5.5.0a1

Test instance of bug. Read more

0
votes
Fixed

Asset bundle build pipeline does not account for fields ifdef'd with #if...

Assets Management

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May 25, 2016

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Version/s: 5.3.4p3

Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields wh... Read more

2
votes
Fixed

UNetWeaver error: NetworkConnection::hostId is declared in another modul...

Networking

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Jan 14, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (repro_case_761588-Battle_Jump.zip) 2. Load scene: Menu 3. Inspect err... Read more

0
votes
Won't Fix

UI GameObjects with missing prefabs change position in hierarchy when en...

UI

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May 25, 2016

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Version/s: 5.3.5f1

Reproduction steps 1) Open "800186repro" project 2) Open "repro" scene 3) Notice that "Canvas" GameObject has 2 children: "Image" an... Read more

0
votes
Fixed

[LOD] LODGroup levels shows different values between Inspector and Scene

Camera

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May 24, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Download and open attached project "LODtest" in Unity. 2) In hierarchy, click on "American_Elm_Desktop" or "... Read more

3
votes
Won't Fix

[iOS9] 64bit devices have extremely high GPU usage in Metal and GLES

iOS

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May 21, 2016

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Version/s: 5.3.4p4

How to reproduce: 1. Open attached project 2. Build to iOS and open the project in Xcode 3. Enable the GPU Frame Capture for Metal ... Read more

1
votes
Fixed

FindScriptByClassName Does Not Account for Namespace-Qualified className

Project Browser/Hierarchy

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May 24, 2016

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Version/s: 5.3.5f1

Icons for Scriptable Objects with namespace are displayed incorrectly (default asset icon). To reproduce: 1) Open the attached proj... Read more

0
votes
Not Reproducible

Building to WebGL takes very long time

WebGL

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May 20, 2016

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Version/s: 5.4.0b17

Reproduction Steps: 1. Open user's or any other project 2. Build to WebGL 3. Notice that building stuck on compiling to C++ and then... Read more

3
votes
Fixed

Missing menu bar in Windowed mode OS X mac standalone

Deployment Management

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May 23, 2016

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Version/s: 5.3.4p4

Reproduction Steps: 1. Open User's or any other project 2. Build to Mac standalone 3. Run in windowed mode 4. Notice that there is n... Read more

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