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[IL2CPP] ETW events are not triggered by EventSource class
Steps to reproduce:1. Download 1139667_repro.zip2. Check if "Test" Scene is added to Build Scene list3. Build for Standalone player ... Read more
Isometric Tilemap is not being sorted properly when using a custom Cell ...
How to reproduce:1. Open attached OC project2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to this:... Read more
[WebGL] "Screen position out of view frustum" error is thrown when using...
How to reproduce:1. Open the attached project ("case-1141232-WebGL Visibility.zip")2. Build for WebGL platform (with "Fail" scene at... Read more
[Linux][Editor] Click and drag in the inspector window highlights object...
To reproduce:1. Open attached project.2. Select Custom Drawers example3. Click on "Custom Attribute Drawer Example" in the hierarchy... Read more
Handle elements are only drawn when calling Handles.Label first in Scene...
How to reproduce:1. Open "SampleScene" Scene in the Attached "New Unity Project.zip" Project2. Click Test > "TestWindow" in the T... Read more
RenderTexture mirrors view horizontally when MSAA settings are not the s...
Reproduction steps:1. Open the attached Project inside of "MSAA Render Texture Bug.zip"2. Open and Play the "Scene" Scene3. After pl... Read more
[Remote] Editor and Remote crashes when running a project via unity Remo...
To reproduce:1. Open attached project "SkeeBall.zip", scene "Game"2. Enter Play mode with Unity Remote device connected3. Throw a co... Read more
Upgrading project to 2019.x results in a crash
Reproduction steps: 1. Open "Cockpit 2018.zip" project Result: Crash on Import Reproduced with: 2019.2.0a11, 2019.2.0a10, 2019.2.0a8... Read more
Crash on AssetImporter::GetAssetPathName when opening a project
How to reproduce:1. Unzip the attached project from "case_1141393-MRTK.zip"2. Open the project with Unity Editor-- Editor crash Repr... Read more
Reference lost when Camera.main is called in the Prefab Mode
Steps to reproduce:1. Open Project "CameraNullRef"2. Enter the Prefab Mode for "prefab1"3. prefab1 contains Main Camera, but can not... Read more
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