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20
votes
Fixed

[editor][fmod][macOS] Editor is preventing Mac OS from entering sleep mo...

Audio

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Feb 01, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open launcher and activity monitor 2. Notice that in activity monitor's Energy tab, Unity has 'No' value in 'Preve... Read more

0
votes
Fixed

[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence di...

Recorder

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Feb 01, 2018

-

Version/s:

[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence displaces the drop down to the right top corner Steps to rep... Read more

0
votes
Not Reproducible

[Timeline] Fields no longer marked as recordable / being recorded when ...

Timeline

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Feb 01, 2018

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Version/s: 2018.1.0b5

To reproduce: 1. Open attached project 2. In Hierarchy window, select Main Camera 3. In Timeline window, enable and disable Recordin... Read more

0
votes
Fixed

[Windows] Random silent frames when using a Native Audio Spatializer wit...

Audio

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Feb 01, 2018

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Version/s: 2017.3.0p2, 2017.3.0a1

To reproduce: 1. Download attached project "Bug Test.zip" and open in Unity 2. Open "test" scene 3. Make sure Spatializer Plugin is... Read more

4
votes
By Design

[Firefox] Unity WebGL crashes with material GPU instancing

WebGL

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Feb 01, 2018

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Version/s: 2017.3.0p3, 2017.3.0b1

To reproduce: 1) Open attached project 2) Build and run on WebGL 3) Open with Firefox The tab crashes during loading Not reproduce... Read more

0
votes
Won't Fix

NullReferenceException is thrown when Vanilla.Biome+SerializedArray is p...

Scripting

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Feb 01, 2018

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Version/s: 2018.1.0b4

How to reproduce: 1. Open attached Unity project "Biomes" 2. Load scene "Test" 3. Select Tester in the Hierarchy 4. Press "Add Runti... Read more

0
votes
Fixed

ArgumentOutOfRangeException when selecting transition on "Any State" in ...

Animation

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Jan 31, 2018

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Version/s: 2017.1.0p3

ArgumentOutOfRangeException when selecting transition on "Any State" in the Animator. Transition that goes from 'Any State' to any... Read more

0
votes
Fixed

il2cpp generates different Nullable.Equal methods in different code cases

IL2CPP

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Jan 31, 2018

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Version/s: 2017.3.0f3

To reproduce: 1) Open attached project and scene 2) Play it 3) Press all buttons Expected: All of them return false 4) Build and run... Read more

0
votes
By Design

Crash in Tilemap::EditorPreviewBoxFill when using the fill tool from Til...

2D

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Jan 31, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the user (pontifex.zip) 2. Open the "TestScene" scene 3. Select Flood Fill tool in t... Read more

0
votes
Fixed

null refference when Loading ScriptableObject whose class is in a dll

-

Jan 31, 2018

-

Version/s: 2017.2.0f3

fixed in 2018.2.0a1 Read more

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