Search Issue Tracker
LayerMask variables add newly added Layers to the selected Layers
How to reproduce:1. Open given "LayerMaskRepro" Unity project2. Enter "TestScene" scene3. Select "GameObject" from the Hierarchy4. S... Read more
Canvas objects with non-integer Width and Height flickering when Canvas ...
Steps to reproduce:1. Open attached “FlickerUI.zip” Unity project2. Open “TestScene” scene3. Enter Play mode Expected results:No fli... Read more
Application.internetReachability returns incorrect value in builds
To reproduce:1. Open project2. Disable internet connection3. Build and run 'Test' scene4. Click button in built scene Expected: 'Not... Read more
Editor crashes executing IJobParallelFor when starting play mode for the...
Steps to reproduce:1. Download 991522_repro and open "test" scene2. Enter play mode3. Exit play mode4. Enter play mode Results: Edit... Read more
Unity editor crashes when Panel is added to Magnetic Scroll View and the...
How to reproduce:1. Open "PanelRepro" Unity project2. Enter "Demo" scene3. Expand Canvas -> Magnetic Scroll View -> ViewPort4.... Read more
Instantated Timeline prefab with Asset Bundles loses animation keys
Reproduction steps:1. Open the attached project "TimelineBugs.zip";2. Open the scene TimleineInlineClipAssetBundle_Bug;3. Open Timel... Read more
[WSA] Application.isMobilePlatform always returns true for UWP/WSA platform
Steps to reproduce:1. Open the attached project (Application.isMobilePlatform.zip)2. Switch platform to Windows Store3. Open the tes... Read more
Mono fails to compile a script with a correct generic expression
This bug is a regression from: https://fogbugz.unity3d.com/f/cases/876738/ Fixed in 2017.2.1p4 Read more
Copied tracks lose track binding
Steps to reproduce:1. Open attached “TimelineTracks.zip” Unity project2. Open “Main” scene3. Select “Timeline” object in Hierarchy4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera