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0
votes
Fixed

[iOS] Handheld.PlayFullScreenMovie with CancelOnInput or Hidden ControlM...

Mobile

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Jan 19, 2017

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Version/s: 5.4.3f1

Reproduction steps: 1. Add the attached "FullScreenMovieStatusBarTest" package to any project. 2. Build and run the scene for iOS. ... Read more

1
votes
Won't Fix

File named "aux.cs" uploaded to Collaborate from macOS, freezes Unity wh...

Collab

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Jan 19, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Create new project on macOS 2. Create C# script named 'aux.cs' 3. Upload project to collab 4. Download project on W... Read more

2
votes
Fixed

Android build fails when VR support is enabled (Cardboard or Daydream SD...

Mobile

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Jan 19, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Create a new project 2. Switch platform to Android and open Player Settings 3. Enable Virtual Reality Supported... Read more

0
votes
Fixed

Sprite changes in play mode when using [TIGHT] texture packing and high ...

2D

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Jan 19, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open project attached (SpriteMeshBreaksWhenPacked.zip) 2. Open scene Main 3. Press play. Expected result: Al... Read more

21
votes
Won't Fix

[Android]Input.gyro.attitude returns zero values when tested with Moto G...

Mobile

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Jan 18, 2017

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Version/s: 5.4.0f3

How to reproduce: 1. Download the attached project 2. Build and run on Motorola Moto G4 3. Move device and check logcat for returned... Read more

0
votes
Duplicate

Crash in "mecanim::animation::DeallocateAvatarOuputForBindings" on build

Animation

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Jan 18, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1. Open the attached project from OC link. 2. Build it. 3. Editor crashes. #0 0x00000102262d00 in mecanim::ani... Read more

0
votes
By Design

[iOS][WebCamTexture] is flipped

iOS

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Jan 18, 2017

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Version/s: 5.6.0b3

Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run it for iOS. 3. Allow camera usage when asked. 4. Check ... Read more

2
votes
Fixed

[iOS] Status bar becomes visible in app after Handheld.PlayFullScreenMov...

iOS

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Jan 18, 2017

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Version/s: 5.4.3f1

Status bar (Wi-Fi, cellular status, clock, battery etc.) becomes visible in app after Handheld.PlayFullScreenMovie playback is finis... Read more

0
votes
Duplicate

Selecting prefab after simulating particle system crashes Editor

Asset and Scene Management

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Jan 18, 2017

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Version/s: 5.6.0b4

Steps to reproduce: 1. Download 871745_repro.zip and open "main" scene 2. Simulate "BulletHitParticles" 3. Select prefab "RocketTowe... Read more

0
votes
Won't Fix

Private variable's value from Serializable class persist when exiting pl...

Scripting

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Jan 18, 2017

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project "EditorBugSerialValues.zip" 2. Open and Play "test" scene. 3. Press "+ 1" button few times. 4... Read more

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