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[Graphics] Certain Graphics commands (SetViewport) only get applied to t...
BY DESIGN: Neither CommandBuffer.ClearRenderTarget or GL.Clear clears more than the first color buffer. We currently don't support c... Read more
Particles: Crash regression when particle system has no Renderer module
To reproduce: 1. Create a new project 2. Create a particle system 3. Remove the renderer module 4. Enter play mode 5. Move the part... Read more
[Animator] First frame of animator isn't updated by PlayableGraph after ...
Steps to reproduce: 1. Open user attached project 2. Open TestScene.unity 3. Play the scene 4. Press respawn from the GUI - observ... Read more
com.unity.package-manager-ui errors in log on upgrading project to 2018....
Com.unity.package-manager-ui errors in log on upgrading project to 2018.1.0b5 to b6. There is no ability to run the project with th... Read more
[.NET 4.x] Blank compilation error is thrown if JavaScript file is inclu...
1. Open the attached "JavaScriptError" project 2. Observe the console, no errors are thrown 3. Go to Edit --> Project Settings --> P... Read more
[Recorder] Installing the recorder in our Standard Assets Example Projec...
[Recorder] Installing the recorder in our Standard Assets Example Project corrupts the recorder editor Steps to repro: 1. Open our ... Read more
R8 and RG16 doesn't work for ConvertTexture() as a destination format
Steps: 1. Open repro scene and hit play 2. Observe R8 and RG16 are rendering some artifacts Please see picture in comment for actua... Read more
scripting_class_is_subclass_of(replacementClass, GetMonoManager().TypeTo...
Steps to reproduce: 1. Create empty game object 2. Add Rect Mask 2D 3. Try to remove RectTransform component 4. Notice expected pop... Read more
Scene.GetRootGameObjects in standalone build returns differently ordered...
To reproduce: 1. Open the project, attached by the user (GetRootGameObjectsBug.zip) 2. Open the "1" scene 3. Enter Play mode and ob... Read more
[Timeline] Cannot rename Timeline asset immediately after creating it in...
Steps to reproduce: 1. Create new or open existing Unity project 2. Right-click in Project window 3. Create->Timeline Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window