Search Issue Tracker
Meta Quest platform “Enable Platform” button text is misaligned in Build...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select Meta Quest platform and observe the “Enable Platf... Read more
Framebuffer blends material instead of rendering opaque
Reproduction steps: 1. Open the attached project “ReproProject“2. In the Build Profiles, switch to Android platform3. Build the .apk... Read more
Decal's fade occurs inconsistently when Scene and Game views are both open
Steps to reproduce:1. Open the attached "IN-95183" project2. Open the "OutdoorsScene"3. Select "Decal" GameObject from Hierarchy4. R... Read more
Text can be entered into the Console details
How to reproduce:1. Create a new Unity project2. Import the attached "uibuildererror" package3. Make sure warnings have appeared in ... Read more
Not all Post-processing Overrides are visible when Camera Stack is applied
How to reproduce:1. Open the attached “IN-95531_URP test“ project2. Open the “New Scene“ and enter Game View3. Select the “Second Ca... Read more
Top-level lists are handled differently than nested lists when using Jso...
How to reproduce:1. Open the attached “IN-94949 json“ project2. Open the “SampleScene“ and enter Play Mode3. Observe the result in t... Read more
Console does not display Deprecation Warnings for certain packages
Steps to reproduce:1. Create a new Unity project2. Open PM window3. Install deprecated packages by name (for example com.unity.seque... Read more
[VFX Graph] Particles colliding with Depth slide toward Camera
Steps to reproduce: import the provided package if using URP open the scene BugRepro_DepthCollision_Sliding if using HDRP drop the V... Read more
[tvOS] Provisioning Profile Type is ignored when it is set to "Distribut...
Reproduction steps:1. Open the attached “tvOSBugReport” project2. In the tvOS Player settings (Edit > Project Settings > Playe... Read more
Editor windows turn black when entering the Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used