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Most Recent
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0
votes
Won't Fix

[XR][Android] Directional Light shadows don't appear in the right eye vi...

XR SDK

-

Jan 19, 2018

-

Version/s: 2018.1.0b3

Device: Pixel 2 SDK: Cardboard API: GLES3 Rendering: Single Pass Shadows cast by directional light don't render at all in the right... Read more

0
votes
Not Reproducible

[Hololens] [Remoting] [Single pass instanced] Cube is being clipped stra...

XR SDK

-

Jan 19, 2018

-

Version/s: 2018.1.0b3

See attached screenshot. To reproduce: 1. Remote the vr-test-project to the hololens in "single pass (instanced)" mode 2. open the ... Read more

0
votes
Fixed

[UI] Lighting settings are not saved after reloading the scene

Progressive Lightmapper

-

Jan 19, 2018

-

Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project and 't1' scene; 2. Notice that a cube has a blue'ish tint; 3. Open Lighting window (Window... Read more

1
votes
Fixed

[Android] Black screen is rendered when HDR is enabled on certain device...

Mobile

-

Jan 19, 2018

-

Version/s: 2017.1.2p4

How to reproduce: 1. Open the attached "ReproHDR" project and switch to Android 2. Make sure that "Allow HDR" is enabled on Main Cam... Read more

0
votes
Duplicate

[Hololens] [Remoting] Crash when doing things in a weird order

-

Jan 19, 2018

-

Version/s: 2018.1.0b3

To reproduce: 1. Make sure the remoting app is not open on the hololens 2. Begin remoting in unity to the IP of the hololens 3. Star... Read more

0
votes
Fixed

[Animation] Null Reference exception occurs when trying to add/delete th...

Animation

-

Jan 19, 2018

-

Version/s: 2018.1.0b1, 2018.1.0b4

Null Reference exception occurs when trying to add/delete the event or changing sample number. Steps to reproduce: 1. Create a n... Read more

0
votes
Postponed

Unity crashed after importing/reimporting .dae file

Asset - Importers

-

Jan 19, 2018

-

Version/s: 5.6.3f1

How to reproduce: 1. Download attached project file 2. Import/reimport the files into Assets Folder Actual result: Unity crashed ... Read more

0
votes
Fixed

Prefab with a ParticleSystem keeps creating duplicate entries into its s...

Visual Effects - Legacy

-

Jan 19, 2018

-

Version/s: 2017.2.0b9, 2017.2.1p1

Steps to reproduce: 1. Open attached “SerializationIssue.zip” Unity project 2. Open “DrainLifeParticles” prefab in a text editor of... Read more

0
votes
Fixed

ExecutableAndDlls is not found when checking through a PackedMemorySnapshot

Profiling

-

Jan 19, 2018

-

Version/s: 2018.1.0b2

The user's code goes over all snapshot.nativeObjects and checks if any nativeObject is greater than 300 MB to identify the Executabl... Read more

0
votes
Won't Fix

PackedMemorySnapshot: NativeArray memory is not captured in it

Profiling

-

Jan 19, 2018

-

Version/s: 2018.1.0b2

To reproduce: 1) Open attached project and scene 2) Play it 3) Click Bugreport->Open Test Code Window 4) Click "Capture Memory 'Edit... Read more

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