Search Issue Tracker

0
votes
Fixed

Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh ob...

-

Feb 17, 2025

-

Version/s: 6000.0.42f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1

Reproduction steps:1. Open the attached “repro_IN-93706“ project2. Open the “Assets/TestScene.unity“ Scene3. In the Editor overlay, ... Read more

0
votes
Fixed

EditorUtility.IsValidUnityYAML failing to properly validate YAML parsed ...

-

Feb 18, 2025

-

Version/s: 2021.3.48f1, 2022.3.58f1, 6000.0.38f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1

Steps to reproduce:1. Open the attached user's project "YAML.zip"2. Download the attached "MyYaml.yaml" and set on the "GameObject" ... Read more

0
votes
Fixed

A memory leak happens when an Asset with line topology has a Mesh Render...

-

Feb 18, 2025

-

Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Open the “LineRendererML.zip“ project2. Open the “New Scene“ Scene3. Open the “NewMonoBehaviorScript“ Script in ... Read more

0
votes
By Design

Create Node menu opens everywhere when the VFX Graph tab is focused

-

Feb 18, 2025

-

Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Create a new Unity project and install the Visual Effect Graph package2. In the Project window, right-click -&gt... Read more

0
votes
Fixed

Project Auditor - Docs don't mention the package name

Package: Project Auditor

-

Feb 18, 2025

-

Version/s: 1.0.0

From the forums: What’s the package name to install it. Your docs don’t mention it on the installation page Steps to reproduce: Go t... Read more

0
votes
Not Reproducible

Project Auditor - having the reset method enclosed in UNITY_EDITOR marks...

Package: Project Auditor

-

Feb 18, 2025

-

Version/s: 1.0.0

It seems having the reset method enclosed in UNITY_EDITOR marks this particular class as “No method with RuntimeInitializeOnLoadMeth... Read more

0
votes
Fixed

Project Auditor - should “Hidden” / built-in Shaders be excluded from ge...

Package: Project Auditor

-

Feb 18, 2025

-

Version/s: 1.0.0

should “Hidden” / built-in Shaders be excluded from getting flagged? (not compatible with SRP batcher) Steps to reproduce: \\Actual ... Read more

0
votes
Fixed

VFX Graph dropdowns are opened in the random place when clicking through...

-

Feb 18, 2025

-

Version/s: 6000.0.39f1, 6000.1.0b7

How to reproduce:1. Create a new Unity project and install the Visual Effect Graph package2. In the Project window, right-click -&gt... Read more

0
votes
Fixed

"IndexOutOfRangeException" when switching 'Build & Load Paths' of an Add...

Package: Addressables

-

Feb 18, 2025

-

Version/s: 2.3.16

Reproduction steps:1. Open the attached “IN-95225.zip” project2. Go to Window > Asset Management > Addressable > Groups3. S... Read more

0
votes
Fixed

Project Auditor - 'Physics2D: Layer Collision Matrix has all boxes ticke...

Package: Project Auditor

-

Feb 18, 2025

-

Version/s: 1.0.0

In the Project - Project Settings we list an issue for 'Physics2D: Layer Collision Matrix has all boxes ticked' when clicked this ca... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.