Search Issue Tracker
By Design
Votes
0
Found in
6000.0.39f1
6000.1.0b7
6000.2.0a4
Issue ID
UUM-98021
Regression
No
Create Node menu opens everywhere when the VFX Graph tab is focused
How to reproduce:
1. Create a new Unity project and install the Visual Effect Graph package
2. In the Project window, right-click -> Create -> Visual Effects -> Visual Effect Graph -> Any graph -> Create
3. Make sure the VFX Graph window is focused and move the mouse button outside of it
4. Press the Space key
5. Observe the results
Expected results: The Create Node menu opens in the VFX Graph tab window
Actual results: The Create Node menu opens where the mouse is located
Reproducible with: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4
Reproducible on: macOS Sequoia 15.3 (M1), Windows 11
Not reproducible on: No other environment tested
Notes:
- Create Node menu also can be opened on the second screen
- Shader Graph Create Node Menu always in the tab
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Resolution Note:
After consideration we decided to not the change the current behavior.