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GameObjects are shaded differently when Camera's Anti-aliasing is set to...
How to reproduce:1. Open the “TAATest.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected result: Both “Terrain“ ... Read more
[URP][Not APV] Per vertex probe sampling doesn't work on ShaderGraphs
reported here [https://forum.unity.com/threads/adaptive-probe-volumes-apvs-experimental-release-for-hdrp-in-2021-2.1238824/page-11#p... Read more
[URP] Exceeding the platform's supported light limit gives shadow distor...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open the scene "SampleScene" 3) Go to Build Settings, and swit... Read more
ScrollToItem should work on the same frame the layout size is updated
Slack thread here When using Listviews, calling ScrollToItem(-1) does not follow to the end of the window when the list is ever expa... Read more
Property drawer and its localized values default to collapsed
Property drawer and its localized values default to collapsed which is tedious to expandevery time you use a new string. Can we save... Read more
Search picker Minimum zoom level does not show key name.
Defaults to not showing the key name if you’re at the minimum zoom level in the popupobject picker window. It’s not obvious that the... Read more
Overlapping issues when using Sprite Atlas
How to reproduce:1. Open the attached project "1523411 Atlases dont appear to be respecting padding.zip"2. Enter Play Mode Expected ... Read more
[Android] ReadPixels gives different results when using Vulkan on some d...
How to reproduce:1. Open the attached “IN-43014“ project2. Connect a device to your machine3. In the “Build Settings” click “Build A... Read more
TouchScreenKeyboard.hideInput set from "true" to "false" when TextField ...
Reproduction steps:1. Open the attached Project “Bugrepro”2. Open Android Logcat in Window > Analysis > Android Logcat3. Build... Read more
[iOS] App freezes and the "You can attach a managed debugger now if you ...
How to reproduce:1. Build And Run the user’s attached “My project.zip” project on an iOS device2. Observe the app Expected result: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size