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[Mobile] Terrain is rendered incorrectly when Terrain Instancing is enabled
To reproduce:1. Open attached project;2. Enter "9_Realtime GI" scene;3. Build and run on Android devices;4. When app launches, press... Read more
[Mobile] When Draw Instanced is enabled, Spot Light intensity is extreme...
To reproduce:1. Open attached project;2. Switch to Android Platform;3. Build and run the "11_LightingScenarioTest" scene to Android ... Read more
The Editor crashes in GetComponentsImplementation<1,1> when entering Pla...
To reproduce: 1. Open the project, attached by the user (O Saneador.zip)2. Open the "Debug 0.2" scene3. Enter Play mode Expected: th... Read more
During Sprite Atlas Packing, Unity Editor Crashes
1. What happened Unity Editor crashed while Sprite Atlas packing was in progress.All sprites atlases are in Atlases folder and all s... Read more
[Timeline] Double clicking or selecting "Edit in Animation Window" doesn...
Repro steps:1. Open QA attached project "repro"2. Open Timeline Window3. Select game object "Cube" in the Hierarchy4. Double click o... Read more
Freeze when setting RectTransform.anchorMax to a high value via script
How to reproduce:1. Open the "AnchorMax_Freeze.zip" project2. Open the "Car" scene3. Press Play Actual result: Unity freezes Reprodu... Read more
Anima2D SpriteMesh turns into colorful cube when adding SpriteMesh from ...
How to reproduce:1. Create new Unity Project2. Go to Asset Store, then download and import Anima2D plugin3. Import random picture in... Read more
[IL2CPP] WeakReference causes memory leak in .NET 3.5 builds
Steps to reproduce:1. Open user attached project2. Build and Run IL2CPP .NET 3.5 build on your device3. Tap "Test 1" and notice Mono... Read more
Game object changes its muscle pose when record button is pressed in the...
How to reproduce:1. Import assets, attached to the latest users email2. Load scene "ikTestScene"3. Select ikTestChar gameobject in t... Read more
[HighDPI] Various menu buttons being cutoff
How to reproduce:1. Create a new Project2. In the Hierarchy window Create two Cube game objects3. Drag one Cube game object into the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons