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0
votes
Won't Fix

[GearVR] Audio stops playing when receiving call on device with GearVR D...

XR SDK

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Mar 08, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open attached "AudioIssue"project and build it on Android 2. Turn on the Oculus Home -> Settings -> See All -->... Read more

0
votes
By Design

Empty animation states prevent other Animation Layers from playing

Animation

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Mar 08, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open attached project; 2. Open "case_1" scene; 3. Select "root" game object in the Hierarchy; 4. Open Animator win... Read more

0
votes
Duplicate

[Editor] Inspector window interface disappears when resetting any compon...

Inspector Framework

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Mar 08, 2018

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Version/s: 2018.1.0b6, 2018.1.0b10

Game object's components disappear completely/partially from the inspector on changing the class name of any script attached to it a... Read more

0
votes
Fixed

[Perforce] Unity writes to assets that can't be checked out (e.g. exclus...

Version Control

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Mar 08, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. Extract the project; 2. Create a Perforce workspace A that points to the project; 3. Open the project in Unity; ... Read more

0
votes
Fixed

Editor crashes on changing "Max Particle" in play mode if "Noise" proper...

Visual Effects - Legacy

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Mar 08, 2018

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Version/s: 2018.1.0b1, 2018.1.0b10

Editor crashes on changing "Max Particle" in play mode if "Noise" property is checked. Steps to Reproduce 1. Create a new unity pro... Read more

1
votes
Won't Fix

Mixed Reality Portal Simulator yells into speakers when run from Editor

XR SDK

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Mar 08, 2018

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Version/s: 2017.3.1p1

Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Enable XR support 4. Play the scene (make sure th... Read more

0
votes
Fixed

Newly added UI objects to prefab instance changes position when pressing...

uGUI

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Mar 08, 2018

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Version/s: 2017.3.1p3, 2018.1.0b9, 2018.2.0a3

Steps to reproduce: 1. Download 1010932_repro.zip and open "TestScene" scene 2. Select TestPrefab game object (UI->TestPrefab) 3. Pr... Read more

0
votes
Fixed

[PLM] AO renders incorrect black texels when Bounces are set to "None" a...

Progressive Lightmapper

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Mar 08, 2018

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Version/s: 2017.1.0b1, 2017.3.1p3

How to reproduce: 1. Open users attached project and "BakedLight_AO_Bug" 2. Go to Window --> Lighting --> Settings 3. Choose Progres... Read more

0
votes
Fixed

[MacOS][Anima2D] Skinned Mesh Renderer turns invisible in Scene/Game vie...

2D

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Mar 07, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open scene called "scene" in user-supplied project ("Anima2d Testing.zip") 2. Open SpriteMesh Editor window t... Read more

0
votes
Fixed

Command Line Argument "-force-gfx-jobs off" doesn't disable "Graphics Jo...

Deployment Management

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Mar 07, 2018

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Version/s: 2017.3.0a7, 2018.1.0b9

Reproduction steps: 1. Create a New Project 2. Go to the "Player Settings" -> "Other Settings" -> Enable "Graphics Jobs (Experiment... Read more

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