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0
votes
Won't Fix

ScriptableSingleton is not editable through an Inspector

Scripting

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Mar 14, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b7, 2023.2.0a6

How to reproduce:1. Open the attached Project "Test2022.2.9"2. Open the Project Settings window (Edit -> Project Settings)3. Sele... Read more

0
votes
Fixed

Missing Prefab GameObject is moved to InitTestScene during test run

Scene Management

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Apr 08, 2022

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Version/s: 2021.2, 2021.2.0a11, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps:1. Open attached project "UpgradeProjectTestTemplate.zip" and scene "MissingPrefab"2. In Hierarchy window, observ... Read more

0
votes
Won't Fix

Crash Handler opens twice when Unity crashes with out of memory

Bugreporter

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May 26, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a19

Reproduction steps:1. Create a new empty Project2. Try to import the package attached to case 1331683 while only about 20-50gb is le... Read more

0
votes
Won't Fix

[CanvasGroup] Selectable is still interactable if it's moved to be non-d...

uGUI

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Nov 11, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. Notice console: first "True" is printed when button is... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

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Apr 21, 2016

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Version/s: 5.4.0b16

- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more

0
votes
Fixed

Unity 5.5 corrupts scene or incorrectly reports it as corrupted

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Sep 12, 2016

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Version/s: 5.5.0a5

- Download and import the Asset Store Package called BIG Environment Pack- Try to open the scene Isle_01 from the Scenes folderUnity... Read more

0
votes
Fixed

[.NET] const field named same as a field in base class causes the field ...

Universal Windows Platform

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Jun 05, 2017

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Version/s: 5.6.0f3

Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour{[SerializeField]private int m_Number = 5; p... Read more

0
votes
Won't Fix

The Sprite Shader modification does not get reflected in the Player buil...

Build Systems

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Jun 03, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more

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