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“ArgumentOutOfRangeException: startIndex cannot be larger than length of...
Reproduction steps:1. Open the attached project “2DProject”2. Select the “Assets/Eye_Bug_CG.psb” file, click the “Open Sprite Editor... Read more
A built-in sprite material that is incompatible with URP 2D lights is cr...
Reproduction steps:1. Open the project “SpriteRendererBug”2. Open the Scene “SampleScene”3. Enter Play Mode4. Observe GameObjects th... Read more
[Android] After bringing application back from background several times ...
Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more
invalid subscript 'zw' error when attempting player build with lit mesh ...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more
Applying component or property takes current Animation Mode Preview or R...
Steps:1. Create new GameObject.2. Make it a Prefab.3. Open Animation view and click Create Animation.4. Click the red record button ... Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more
Hovering over the Sprite is offset when alphaHitTestMinimumThreshold is ...
How to reproduce:1. Open the attached project "FullTight.zip"2. Open Assets/Scenes/FullRect.unity3. Enter Play Mode4. Hover the mous... Read more
SimpleController in Input System Simple Demo has mouse sensitivity that ...
Reproduction steps:1. Open the attached project "InputTest"2. Open \\InputTest\\Assets\\Samples\\Input System\\1.4.1\\Simple Demo\\S... Read more
Object cannot be picked from the Object Picker when calling UnityEngine....
Reproduction steps:1. Open the user's attached project "Object Picker Issue.zip"2. Select "ObjectWithCustomInspector" in the Hierarc... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask