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0
votes
Fixed

Exceptions raised and Inspector is broken after user removes a component...

UI Toolkit

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Feb 13, 2019

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Version/s: 2019.1.0b2, 2019.2.0a1

Steps:1. Create two GameObjects2. Add Audio Listener on one of them3. MultiSelect those two GameObjects4. Add AudioSource to them5. ... Read more

0
votes
Duplicate

[nouveau] Package Manager window isn't rendered

Linux

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Feb 13, 2019

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Version/s: 2019.1.0b2, 2019.2.0a3, 2019.2.0a4

To reproduce:1) Create new project2) Open Window -> Package Manager It is not rendered. You can see that it still functions by cl... Read more

0
votes
Fixed

Slider in Shortcuts Window slides under arrow button when scrolling down...

Themes

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Feb 13, 2019

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Version/s: 2019.1.0a10, 2019.1.0a11

How to reproduce:1. Open attached project "Case_1126932.zip"2. Open Shortcuts Window (Edit > Shortcuts)3. Scroll down with mouse ... Read more

0
votes
Fixed

"1 Bone" "Blend Weights" Mesh normals have unexpected shadows when "GPU ...

Graphics - General

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Feb 06, 2019

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Version/s: 2018.3.0a4, 2018.3.4f1, 2019.1.0a1

Reproduction steps: 1. Open "lighting-repro.zip" project and open "SampleScene" scene2. Switch to one of the Repro Graphics APIs in ... Read more

0
votes
Won't Fix

Duplicated Scenes Reflection probe baked Lighting data is saved in Origi...

Progressive Lightmapper

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Nov 15, 2018

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Version/s: 2017.3.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1101140" project2. Select "Reflection Probe" and "Bake"3. Duplicate and select "SampleScene"4. Drag the... Read more

1
votes
Won't Fix

Unity crashes if Destroy is called on the default UI material

uGUI

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Feb 13, 2019

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Version/s: 2017.1.0f1, 2018.1.0a1, 2018.2.16f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project2. Enter Playmode Reproduced on 2017.4.0f1, 2017.4.20f2, 2018.3.6f1, 20... Read more

0
votes
Fixed

Editor goes blank when setting Camera's clear flags to "Depth only" or "...

Themes

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Dec 20, 2018

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Version/s: 2018.3.0b12, 2018.3.0f2, 2019.1.0a12, 2019.2.0a1

Steps to reproduce:1. Open attached project "Mech_Builder.zip"2. Open SampleScene3. Select "Camera" in the Hierarchy4. Set "Clear fl... Read more

4
votes
Won't Fix

Thread-Deadlock during prepare method by JIT

Scripting

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Feb 13, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "JITCrash.zip" project2. Build Standalone Build3. Run "run.bat" in the Project folder 6-8 times4. Notice... Read more

0
votes
Won't Fix

Position of the RaycastHit.point is inconsistent when using Physics.BoxC...

Physics

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Dec 20, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1111328_repro.zip"2. Open "123" scene3. Enter Play Mode4. Open Scene Window5. Observ... Read more

0
votes
Fixed

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

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Feb 05, 2019

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Version/s: 2018.3.2f1

How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more

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