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Screen.safeArea values retrieved in XRLoader.Initialize may differ from ...
How to reproduce:1. Open the attached 'ReproProject.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open... Read more
The External Objects array is displayed in the Inspector when selecting ...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'bugreport.txt' Asset3. Observe the Inspecto... Read more
[Android] Screen texture flickers when changing device's orientation
Repro steps:1. Open QA attached project 12605752. Export a gradle project3. Build the project to an Android device in Android Studio... Read more
Scene name in the Hierarchy does not get updated when renaming it only b...
How to reproduce:1. Create a new project2. In the Project window rename the 'SampleScene' Scene by changing a few letter cases (for ... Read more
The import progress bar is not being filled proportionally to the import...
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
Crash after "Assertion failed on expression: 'bakedLightChannel < 4'" wh...
Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "World" > "Terrain" ... Read more
[Android 5.0] I/O performance (Resources.Load) 10-30x slower on some And...
The following code takes 10x more time on some Android 5.0.x devices. var sw = new Stopwatch();const int count = 30;textures = new T... Read more
Editor freezes when using Lightmapping.Bake and the open additive Scene ...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Project window right-click on 'SampleScene 1' and... Read more
Build freezes on Application.Quit when Analytics are disabled at runtime
Reproduction steps:1. Open attached "case_1300333.zip"2. Select Window/General/Services and make sure that Analytics service is enab... Read more
Crash on MTLReportFailure.cold.2 + 43 when running Build with Graphics J...
Reproduction steps:1. Download the Build "Case_1227236.zip" from the attached link2. Run the script "rustcrashtest.sh" located in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved