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3D Physics Layer Collision Matrix elements are misaligned when new Layer...
Reproduction steps:1. Open the attached “CannonRun_UVC.zip” project2. Go to Project Settings (Edit > Project Settings)3. Go to Ph... Read more
GameObject with Spline Animate Component gets rotated 90 degrees when ex...
Reproduction steps:1. Open the attached “Spline.zip” project2. Open the “SampleScene”3. In the Hierarchy click on the "Target" GameO... Read more
Rotation in increments does not work when using the Transform Tool
Reproduction steps:1. Open the attached "Increments.zip" project2. Select the “Cube” GameObject from the Hierarchy3. Select the Tran... Read more
Sprite editor - Slice menu text renders incorrectly
Noticed that the slice menu renders text incorrectly, as if there's a cut going through that part of the menu and impacting everythi... Read more
Values of duplicated Prefab instance in the Hierarchy resets to the orig...
How to reproduce:1. Open the “AnimationPreviewTest” project2. Open the “SampleScene”3. Move the “Cube” prefab from the Assets folder... Read more
[Crash] Adding AudioListener component with OnAudioFilterRead crashes th...
When removing the audio listener on a game object and adding it back, it crashes the editor if the game object has a script with OnA... Read more
SpriteAtlas addressable bundle size is doubled if previous build cache i...
Reproduction steps: 1. Open user attached project "AddressablesSizeRepro_1.21.19"2. Open Window > Asset Management > Addressab... Read more
Linear fog + Detail maps = Problems on android
Using detail maps on a lit material while having the scene fog set to linear will result in bad rendering artifacts. The artifacts a... Read more
[MacOS] Scene Context menu doesn't become visible until mouse isn't moved
How to reproduce:1. Open any scene2. In the scene view right click to open the context menu Expected result: Context menu opensActua... Read more
Can’t navigate through ListView items when using arrow or WASD keys
Reproduction steps:1. Open the attached “BugTest” project2. Open the “Assets/Test Scene.unity” Scene3. Enter the Play Mode4. Click o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code