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0
votes
Fixed

[VFX] MultiMesh output with ShaderGraph is ignoring no cast shadow

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May 15, 2023

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Version/s: 2022.3.10f1, 2023.2.0a16, 2023.3.0a1

With a Multi Mesh Output and the ShaderGraph integration, disabling CastShadow is only applied on a single mesh index. Step to repro... Read more

1
votes
Fixed

Rename Shortcut Profile window does not display all the data correctly

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May 15, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a3

Steps to reproduce: Open the Shortcuts window (Edit>Shortcuts for Windows or Unity>Shortcuts for Mac) Click on the Profiles dr... Read more

0
votes
Fixed

The Global shader variable unity_DeltaTime.x value does not match the Ti...

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May 15, 2023

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Version/s: 2021.3.24f1, 2022.3.39f1, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the attached project “DeltaTimeProject”2. Open the 'Assets/DeltaTimeIssueTest.unity' scene3. Enter Play M... Read more

0
votes
Won't Fix

URP project Scene View flickers when opened using OpenGLCore

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May 16, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Reproduction steps:1. Open the attached project “URP”2. Observe the Scene View Expected result: Scene View does not flickerActual re... Read more

0
votes
Won't Fix

Total Bake Time is always shown as 0 after precomputing realtime GI

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May 21, 2022

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Jira twin of: [https://fogbugz.unity3d.com/f/cases/1355229/] Steps to repro: Open the attached project ([^RealtimeGIPrecomputeNoTota... Read more

0
votes
Fixed

RangeAttribute does not retain value when entered directly into the numb...

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May 16, 2023

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Version/s: 2022.2.20f1, 2023.1.0b16, 2023.2.0a15

How to reproduce:1. Open the attached project "AlgoQuest.zip"2. Select "Main Camera" in the Hierarchy window3. Change the "Smooth Sp... Read more

0
votes
Duplicate

GC.Collect causes spikes in the CPU when an additional camera uses a Ren...

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May 16, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Reproduction steps: 1. Open attached project "RenderTextureBug.zip"2. Open Assets > Scenes > SampleScene3. Open Windows > A... Read more

1
votes
In Progress

Netocde 1.0.8 setting composite=true causes ghost data to not always sync

Package: Unity Netcode

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May 16, 2023

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Version/s: 1.3.0

How to reproduce:1. Expected result:Actual result: Reproduced with: 2022.2.19f1Could not test with: 2020.3.48f1, 2021.3.25f1, , 2023... Read more

1
votes
Won't Fix

The Animator does not detect bones when bones are altered

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May 16, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more

0
votes
Fixed

Some tangents return NaN when the Tangents calculation method is set to ...

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May 16, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more

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