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[VFX] MultiMesh output with ShaderGraph is ignoring no cast shadow
With a Multi Mesh Output and the ShaderGraph integration, disabling CastShadow is only applied on a single mesh index. Step to repro... Read more
Rename Shortcut Profile window does not display all the data correctly
Steps to reproduce: Open the Shortcuts window (Edit>Shortcuts for Windows or Unity>Shortcuts for Mac) Click on the Profiles dr... Read more
The Global shader variable unity_DeltaTime.x value does not match the Ti...
Reproduction steps:1. Open the attached project “DeltaTimeProject”2. Open the 'Assets/DeltaTimeIssueTest.unity' scene3. Enter Play M... Read more
URP project Scene View flickers when opened using OpenGLCore
Reproduction steps:1. Open the attached project “URP”2. Observe the Scene View Expected result: Scene View does not flickerActual re... Read more
Total Bake Time is always shown as 0 after precomputing realtime GI
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1355229/] Steps to repro: Open the attached project ([^RealtimeGIPrecomputeNoTota... Read more
RangeAttribute does not retain value when entered directly into the numb...
How to reproduce:1. Open the attached project "AlgoQuest.zip"2. Select "Main Camera" in the Hierarchy window3. Change the "Smooth Sp... Read more
GC.Collect causes spikes in the CPU when an additional camera uses a Ren...
Reproduction steps: 1. Open attached project "RenderTextureBug.zip"2. Open Assets > Scenes > SampleScene3. Open Windows > A... Read more
Netocde 1.0.8 setting composite=true causes ghost data to not always sync
How to reproduce:1. Expected result:Actual result: Reproduced with: 2022.2.19f1Could not test with: 2020.3.48f1, 2021.3.25f1, , 2023... Read more
The Animator does not detect bones when bones are altered
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
Some tangents return NaN when the Tangents calculation method is set to ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code