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Build settings window has a deleted scene in it upon new project creation
Reproduction steps: 1. Create a New Project2. Open the Build Settings Expected Result: No scenes added to the Build SettingsActual R... Read more
Crash on RemapPPtrFromCachedOffsets when dropping Prefab with a specific...
How to reproduce:1. Download, extract and open user's attached project 'Prefab Crash.zip'2. Open 'SampleScene'3. Drop 'Test Prefab' ... Read more
Unity crashes when not ready Resource.Load object is tried to be Instant...
How to reproduce:1. Open attached project "case_1124228-unity_7.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Editor ... Read more
Assertion failed on expression errors are thrown when two computers are ...
How to reproduce:1. Two computers with the same project and in the local network is needed (you can also connect two computers over ... Read more
Default Shader can be changed when assigning to Material.shader from code
Reproduction steps:1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project2. Make sure that the "Sprites-De... Read more
Long Component name labels are not fully visible on Add Component menu
How to reproduce:1. Open the attached "1124990_repro.zip" project2. Select any GameObject from the Hierarchy window3. In the Inspect... Read more
Editor crashes with mono_aot_get_cached_class_info when entering Play Mo...
How to reproduce:1. Open attached OC project "TD-World2"2. Enter Play Mode------------------------------Observe the crash OR3. Close... Read more
Reparenting RectTransform with worldPositionStays=false still modifies a...
Note: See comment further down in case for repro without Prefabs. How to reproduce:1. Open the attached project ("Canvas Rect Transf... Read more
Dragging a prefab with a combination of multiple public nested [System.S...
Steps to reproduce:1. Download and open the attached project2. Drag the "broken" prefab into the scene Result: crash Reproduced on 2... Read more
Windows Standalone build takes a long time to close when GC.ReRegisterFo...
Steps to reproduce:1. Download and open the attached project2. Build and run for standalone3. Wait until the first logo finishes4. P... Read more
All about bugs
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