Search Issue Tracker

0
votes
Not Reproducible

Unable to launch x64 LightweightVR template build on Linux

Linux

-

Mar 21, 2018

-

Version/s: 2018.1.0b12

Unable to launch x64 LightweightVR template build on Linux. Steps to Repro:1. Open unity 2018.1.0b12 with Lightweight VR template2. ... Read more

0
votes
Fixed

Vulkan renderer turns V Sync on when it should be off

Graphics - General

-

Mar 21, 2018

-

Version/s: 2018.2.0a5

The Vulkan renderer doesn't seem to respect the V Sync Quality Settings properly. When you turn V Sync off in a Vulkan player the FP... Read more

0
votes
Won't Fix

[UI][Android] OnEndDrag() is not being called while dragging and leaving...

uGUI

-

Mar 21, 2018

-

Version/s: 2017.3.1p1

The ScrollRect stops working correctly when you are in the middle of dragging and decide to leave the application in Android To repr... Read more

0
votes
Fixed

Undo of sprite dropped to hierarchy does not work

2D

-

Mar 21, 2018

-

Version/s: 2018.1.0a5

Fixed in: 2018.2.0a9 Read more

0
votes
Won't Fix

Terrain -> Paint Trees -> Settings are reverted to default values after ...

Terrain

-

Mar 21, 2018

-

Version/s: 2018.1.0b11

How to reproduce:1. Open attached project ("TerrainTreeBrushOptions.zip")2. Open a Scene called "Scene1"3. In Hierarchy select Terra... Read more

1
votes
Duplicate

Engine fails to start on Windows Vista and 7 without SP1

Windows

-

Mar 21, 2018

-

Version/s: 2018.1.0b10

Reproduction steps:1. Download user's project2. Build project (or use already built by a user)3. Play the built project Expected: bu... Read more

1
votes
Won't Fix

WaitForEndOfFrame is not executed when using the Editor frame-step

Scripting

-

Mar 21, 2018

-

Version/s: 2017.3.0p3

Reproduction steps:1. Open the attached project "DebugUpdateOrder.zip";2. Open the example scene;3. Enter a play mode and observe th... Read more

15
votes
By Design

Animator transition parameter is ignored in a transition from entry to a...

Animation

-

Mar 20, 2018

-

Version/s: 2017.3.1p4

To reproduce: 1. Open the project, attached by the tester (link in edit)2. Open the "BugTest" scene3. Select the Third Person Contro... Read more

0
votes
By Design

Mesh with high compression size is higher than with no compression

Graphics - General

-

Mar 20, 2018

-

Version/s: 2018.1.0b10

To reproduce:1. Open project2. Build and run 'MyScene' with Development build and Autoconnect Profiler enabled3. Connect the player ... Read more

0
votes
By Design

[Mobile] Rotation-related flicker using Screen.orientation

Mobile

-

Mar 20, 2018

-

Version/s: 2018.1.0b11

Reproduction steps:1. Open the attached project.2. Build it to a device (iOS preferably).3. Swap between 'Portrait' and 'PortraitUps... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.