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URP TAA implementation leaks accumulation buffers when entering the Play...
Reproduction steps:1. Open the attached Project “TAA_Leak”2. Open the “Assets/Scenes/Example Scene.unity”3. Enter and exit the Play ... Read more
[Android] Navigation bar keeps opening when tapping the screen in the Pl...
Reproduction steps:1. Open the attached project "KeyboardDemo"2. Build and run on a Samsung Galaxy Note10 device3. In Player, press ... Read more
[Quest] OpenXR Input does not work when Meta Quest Pro Interaction Profi...
Reproduction steps:1. Open the attached project “ReproProj" with the Android Platform2. Build And Run on the Quest 2 device3. Try in... Read more
The Editor fails to build the Player when using a script to switch the P...
Reproduction steps:1. Open the attached “Test Project” project2. Press Window > MMO > Production Builds > Build Mac Client3... Read more
Lights are generated indefinitely when a GameObject has a material with ...
How to reproduce:1. Open the attached project “UVBakeTest1.zip“2. Open Scene “BakeScene“3. Enable the “ScrollingCube“ GameObject in ... Read more
Button's background color does not fully transition back to its original...
How to reproduce:1. Open the attached project “UITK MR.zip“2. Open Scene “Menu“3. Enter Play Mode4. Hover over the “Host“ button and... Read more
Class member becomes null when loading the first addressable scene
Reproduction steps:1. Open the attached project “AddresablesRepro“2. Open “Assets/Scenes/main_1.unity“ Scene3. Enter Play mode4. Aft... Read more
The GameObject flies around in circles instead of straight down when usi...
Reproduction steps:1. Open the attached project “ENT_Flex_Repro“2. Open “Assets/OutdoorsScene.unity“ Scene3. Enter Play mode Expecte... Read more
Test with InputTestFixture fails or causes other tests to fail when runn...
Reproduction steps:1. Open the attached project "InputTestFixtureBugSample"2. Open the Test Runner window and switch to "PlayMode"3.... Read more
[Silicon] Console errors "BuildFailedException: Incremental Player build...
Reproduction steps:1. Open the attached "BuildFail" project2. Go to File > Build Settings3. Select the Target Platform “macOS”4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons