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Third Party Issue
Third Party Issue in 1.7.X
Votes
8
Found in [Package]
1.7.0
Issue ID
OXRB-162
Regression
No
[Quest] OpenXR Input does not work when Meta Quest Pro Interaction Profile is selected
Reproduction steps:
1. Open the attached project “ReproProj" with the Android Platform
2. Build And Run on the Quest 2 device
3. Try interacting with controllers and observe the Player
Expected result: The Player detects controller inputs
Actual result: The Player does not detect any controls
Reproducible with: 1.4.4 (2020.3.47f1), 1.5.0 (2020.3.47f1), 1.5.1 (2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a10)
Reproducible with devices:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Testing environment: Windows 10 Enterprise 21H2
Notes:
- LogCat is attached
- Removing the Meta Quest Touch Pro Controller Profile from the OpenXR Interaction Profiles resolves the issue
Comments (2)
-
hypergamey
May 24, 2023 07:47
I'd say "under consideration" is not the right response. This is a pretty important matter, please fix it soon!
-
Fuzzinator
May 24, 2023 03:26
This is completely preventing me from using the OpenXR backend because I dont want to exclude the Quest Pro from support
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Resolution Note:
The fix is planned to be included in Oculus Integration Asset v57.0
Resolution Note (1.7.X):
The fix is planned to be included in Oculus Integration Asset v57.0