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0
votes
Fixed

[Android] Not all objects are rendered when a Static Batching is disable...

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Nov 19, 2024

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Version/s: 6000.0.22f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more

0
votes
Won't Fix

Exception: Failed to update dependencies is thrown when Importing Sample...

Package: Tiny Editor

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May 17, 2019

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Version/s: 0.14.5

How to reproduce:1. Open the attached Test.zip project2. Go to Menu bar-> Tiny-> Import Samples3. Inspect the errors thrown in... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Fixed

[Project Browser] Failed to import a package from asset store if unity E...

Project Browser

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Dec 05, 2019

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Version/s: 2017.1, 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached v... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

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Aug 02, 2019

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Version/s: 0.8.6, 1.1.7

How to reproduce:1. Open the attached project ("case_1173999-steel-flood.zip")2. Open the repro scene ("World")3. Build Player Conte... Read more

0
votes
Won't Fix

"Build Profiles" toolbar components are too close to the right modal edge

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Jan 17, 2024

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Version/s: 2023.3.0b4

How to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the toolbar: Player Settings, Learn about Unity De... Read more

4
votes
Fixed

Invalid GUID in project settings after every build on Android

Editor - Other

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May 26, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project2. Build and run for android-Could not extract GUID Error appears ( if error didn't appea... Read more

0
votes
Active

Crash with multiple stack traces when importing corrupted asset

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Nov 22, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-89021.zip” project2. Observe the crash or continue3. Reimport “Pixel.asset”, located und... Read more

0
votes
Duplicate
0
votes
Fixed

UI Navigation stops working after adding two Input Devices to a Scene

Package: Input System

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Oct 07, 2021

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Version/s: 1.1.1

Reproduction steps:1. Open the attached "1371332_2.zip" project2. Open the "GameScene" Scene3. Enter the Play mode4. Press the space... Read more

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