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Physics.IgnoreCollision() function is not applied when toggling the Game...
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Enter the Play Mode4. Select the “G... Read more
Rich Text color tag does not apply when color is set by name
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. Observe ... Read more
The caret (text cursor) symbol does not move one word when the "Option" ...
How to reproduce:1. Create and open a new project2. Click on any text field within the Editor3. Type anything (ideally more than 3 w... Read more
Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an An...
How to reproduce:1. Open the “PlayableGraphCrash.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Crash Rep... Read more
The text below Orientation Gizmo does not change when the Scene viewing ...
How to reproduce:1. Create a new 3D project2. Click on any cone in the Orientation Gizmo3. Change the Scene view camera angle4. Obse... Read more
CPU is overused and the usage cannot be limited for Runtime when the Edi...
How to reproduce:1. Create a new project2. Enter the Play Mode3. Open the “Activity Monitor” app4. Observe the CPU usage in the “Act... Read more
Job scheduling with batching is slow with dependencies and worker thread...
Steps to reproduce: 1. Run this user code sample https://discord.com/channels/489222168727519232/1229522160364683305/123243896960660... Read more
Unable to resize a visual elements in viewport with a flex grow
Steps to reproduce: Open the attached uxml file, Expand the canvas so the labels are fully contained within. Try to resize any of th... Read more
[HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional...
Steps to reproduce: 1. Open "OutdoorsScene" in attached project 2. Enter Play mode Actual results: Cascade shadows other than the ne... Read more
Memory leaks when Instantiating Objects with SerializeReference
How to reproduce:1. Open the attached Project "testProject.zip"2. Build and Run a Development Build with the Scene "SampleScene"3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant