Search Issue Tracker
Fixed
Fixed in 6000.0.5f1, 7000.0.0a3
Votes
0
Found in
6000.0.3f1
7000.0.0a1
Issue ID
UUM-72096
Regression
Yes
Unable to resize a visual elements in viewport with a flex grow
Steps to reproduce:
- Open the attached uxml file,
- Expand the canvas so the labels are fully contained within.
- Try to resize any of the labels
Actual results:
Unable to resize label and error displayed in console
Layout update is struggling to process current layout (consider simplifying to avoid recursive layout): EditorPanelRootElement unity-panel-container359 (x:0.00, y:0.00, width:1563.00, height:892.00) world rect: (x:0.00, y:0.00, width:1563.00, height:892.00)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:219)
Expected results:
User should be able to resize any visual element in the viewport
Reproducible with versions: 6000.0.3f1
Not reproducible with versions: 2022.3, 2023.3
Can’t test with versions: N/A
Tested on (OS): Mac and Windows
Notes:
- This issue does not occur when flex grow value is 0
- This issue does not occur when resizing element through inspector
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment