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[GPU PLM][OSX]CL_INVALID_PROGRAM errors and fallback to CPU PLM after ba...
Prerequisites:An Apple machine with discrete GPU having more than 2GB of VRAM is needed to repro this bug. Steps to repro:1. Open at... Read more
Material Picker allows to choose only one material until re-opened
1. Create an empty GameObject2. Add MeshRenderer component3. Invoke "Select Material" window and select material (1)4. Select materi... Read more
[Android] ArgumentException errors thrown when the SDK build-tools direc...
Steps to reproduce:1. Create a directory named "xyz" under Sdk/build-tools/ (e.g. C:\\android-sdk\build-tools\xyz)2. Open any projec... Read more
[WebGL]CPU usage by AudioSource.Update increases when audio clips are pl...
To reproduce:1. Open attached project ("ChromeAudioSource")2. Open "Main" scene3. Switch to WebGL platform4. Build and Run the devel... Read more
Point light has jagged edges when using a LatLong cubemap cookie and is ...
How to reproduce:1. Open the attached "case_1098392-BrokenCubemapCookie.zip" project2. Select the PointLight object and inspect that... Read more
[Android][VR] The size of the stereo screen is incorrect in 4k display mode
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Observe the incorrect screen size in 4k di... Read more
[Global Illumination] Realtime Lightmap Preview window lost its 0th inde...
Realtime Lightmap Preview window lost its 0th index when Player is stopped Steps to repro:1. Open the attached project2. Window >... Read more
"GetGfxDevice() should only be called from main thread" error and occasi...
Reproduction steps:1. Open the attached project (OC link).2. (Optional) Change Editor platform to iOS (higher chance to experience t... Read more
Raycasts hit the GameObjects that are in the Scene when used in the Pref...
How to reproduce:1. Open the "Main Scene" in the attached "PrefabCollisionBug.zip" project2. Double click on the "Sample Prefab" in ... Read more
If the overrides screen is taller than screen, part of the screen goes o...
To reproduce:0) Make sure you have a low enough resolution (or high enough scaling percentage) so that the screen later wouldn't fit... Read more
All about bugs
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Latest issues
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