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System Group Executes Only Once Per Frame when Not Using SystemAPI.GetSi...
Reproduction steps:1. Open the attached “UpdateSystemGroup.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter t... Read more
Can't change OpenXR settings when switching Build Profiles
How to reproduce:1. Create and open a new Unity project2. Open File>Build Profiles3. Add 2 Build Profiles4. Switch between Build ... Read more
[Android] [Particle System] "ParticleSystem.GeometryJob" sometimes takes...
How to reproduce:1. Open the “ParticleTestbed.zip“ project2. Open the ”SampleScene”3. Build and Run for Android with Autoconnect Pro... Read more
"C# Test Script" selection not available when the Project window uses On...
Reproduction steps:1. Create a new project (either 2D or 3D)2. Install the Test Framework package ("Window -> Package Manager")3.... Read more
TrackPropertyValue callback stops being called when modifying PropertyField
Reproduction steps:1. Open the attached “Hopeful Dumpster Fire.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Sel... Read more
[APV] Adaptive Probe Volumes are not loaded properly for scenes containe...
Reproduction steps:1. Open the attached “repro_IN-89451“ project2. Open the “Assets/TestLoader.unity“ Scene3. Enter the Play Mode4. ... Read more
Sprites are not present in Player when built
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/S2.unity” Scene3. Switch to “New Android Profile“4. ... Read more
Unable to change the Shadow Map resolution for lights via Inspector when...
Reproduction steps:1. Open the attached “PreserveShadowExample.zip” project2. Open the “ExampleScene” Scene3. Enter the Play mode4. ... Read more
There are 2 Overlay Menus present in the Tile Palette Window
Steps to reproduce: Open any 2D Project Navigate to Window > 2D > Tile Palette Click on the kebab menu icon and select "Overla... Read more
The options modal for which type of Tilemap to create isn't drawn when i...
Steps to reproduce: Open any 2D Project Navigate to Window > 2D > Tile Palette Click on the "Create New Tilemap" Dropdown Menu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed