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0
votes
Fixed

Baked light doesn't fit the Shadow Atlas when the Shadow Update Mode is ...

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Apr 25, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12, 2023.2.0a16, 2023.3.0a1

Reproduction steps:1. Open the attached “UnityBugBakedCachedShadows.zip“ project2. Open the “Assets/OutdoorsScene.unity” Scene3. Ope... Read more

0
votes
Fixed

Environment lighting missing when building with CLI on Linux

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Apr 17, 2023

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Version/s: 2021.3.19f1

What's happening? The customer experienced issues with building on CI where GI was not generated, when building from CLI. {}Reproduc... Read more

0
votes
Won't Fix

Event System selecting a button in a UI prefab when a UI prefab it is op...

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Apr 25, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the attached project: “IN-39068.zip”2. Open the “MainMenu“ scene3. Open the “Assets/Gameplay/Upgrade_System... Read more

0
votes
Not Reproducible

[Android] Placeholder text changes when pressed on the Input Field

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Apr 25, 2023

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Version/s: 2023.1.0b11, 2023.1.0b14, 2023.2.0a12, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: Open the "ui-uitoolkit-imgui-ugui" project Go to File > Build Settings Make sure that the "IMGUI_scene" Scene... Read more

0
votes
Won't Fix

Built game is almost pitch black if Post Processing is enabled on the pl...

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Apr 25, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the attached project “IN-38774.zip“2. Open the Build Settings (Edit > Build Settings)3. Build And Run Ex... Read more

0
votes
Fixed

Inspector override marker UI is not updated after "Apply All"

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Apr 25, 2023

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Version/s: 2021.3.30f1, 2022.2.16f1, 2022.3.1f1, 2023.1.0b13, 2023.2.0a12

When the Inspector UI mode is set for UIToolkit, the override marker against a public scripted variable is not updated after using A... Read more

0
votes
Fixed

NativeList.Sort can alter values in a NativeList when a CompareTo method...

Package: Entity Component System (ECS)

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Apr 25, 2023

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Version/s: 1.0.X - Entities

How to reproduce:1. Open the attached Project "NativeListTest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Errors t... Read more

0
votes
Third Party Issue

[iOS] Gyroscope spins even when device is put on a flat surface

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Apr 25, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12, 2023.3.0a1

Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings Build to the iOS Platform In the applicati... Read more

1
votes
Fixed

DBuffer decals do not affect ambient lighting correctly

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Apr 25, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.9f1, 2023.2.0a11, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

When using decals in DBuffer mode, any ambient lighting is samples using the normals of the "underlying" surface. Steps to reproduce... Read more

1
votes
Fixed

Directional Light Shadow glitches when the Shadow Strength value is changed

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Apr 25, 2023

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Version/s: 2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

Reproduction steps:1. Open the attached project “ShadowProject”2. Open the “Asset/Scenes/SampleScene.unity” Scene3. In the “File>... Read more

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