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[Auto][PLM] Lightmap indices of 4K Lightmaps are assigned incorrectly
4K Lightmaps look corrupted when generating lighting with Progressive Lightmapper in auto mode Steps for reproduction: 1) Download... Read more
"Uncheck 'Scripts Only Build' and try again." error is thrown when "Scri...
Steps to reproduce: 1. Create a new project 2. Open Build Settings 3. Check Development Build 4. Check Scripts Only Build 5. Uncheck... Read more
[Timeline] Audio track doesn't stop playing when editor looses focus
To reproduce 1. Open attached project 2. Run AudioTrackBug scene 3. Minimise editor or open any other application while scene is run... Read more
VR Stereo Display is named as null when calling XRSettings.loadedDeviceName
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Make sure that XR is enabled and Stereo Display is set (Edit > Pro... Read more
Deleting a file and trying to observe changes in Collab has no handler
Steps to reproduce: 1. Open any project, set up collab 2. Create new script, publish it 3. Delete said script 4. In Collab dropdown ... Read more
Unity extensions are not yet initialized assertions at project opening
Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with scri... Read more
"GitRepoService::MissingFileError" shown after renaming already commited...
To reproduce: 1. In a new project, create a script named Test 2. Publish the script to Collab 3. Duplicate the script 4. Rename the... Read more
After you change a scene in Scenes in Build, Unity builds a previous scene
Steps to reproduce: 1. Open the attached project (New Unity Project 13.zip) 2. Switch to Windows Store 3. Build and Run the Menu3d s... Read more
Force quitting Visual studio before it launches makes MonoDevelop appear
Steps to reproduce: 1. Open any project 2. Set external code editor as Visual Studio 3. Create any script 4. Double click to open in... Read more
[Android] NullReferenceException when application is built with developm...
To reproduce: 1. Download and open attached "bug2.zip" project. 2. Open Build settings, disable Development build option. 3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects