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Audio Files generate a different dep hash when reimported
Reproduction steps:1. Open the attached project “webglhashes” using WebGL as the Platform2. In the project window, navigate to Asset... Read more
IL2CPP Build fails when Windows display language is Turkish
Reproduction steps:1. Change your Windows display language to Turkish2. Create a new project3. Change the Scripting Backend to IL2CP... Read more
[HDRP][XR] Only 1 eye is rendered when Single Pass Instanced and TAA Pos...
Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Make sure that TAA Post Sharpen is selected under the ... Read more
"Failed to import package project" when opening a project that was creat...
Reproduction steps:1. Open the Unity Hub2. Press on the user icon and select the “Sign out” tab3. Press the “New Project” Button4. P... Read more
Editor fails to Build when building for WebGL Platform
How to reproduce:1. Open the "WebGL_Build_Bug" project2. Open the “SampleScene”3. Make sure to switch Build to “WebGL” (Edit > Bu... Read more
WebGL Player cannot connect to localhost
How to reproduce:1. Open the "WebGL_Connection_Bug" project2. Open the “SampleScene”3. Make sure to switch Build to “WebGL” (Edit &g... Read more
[Android] [IOS] Unable to display an app Over Native UI when built
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android / IOS device3. Observe the background arou... Read more
Custom MaterialPropertyOverride does not override when subscene is closed
Reproduction steps:1. Open the attached project “Overriding_Entities”2. In the Hierarchy window, open and close the “TestSCene” Subs... Read more
Unity Editor Update Check window text says to click on “Download install...
Reproduction steps:1. Create a new project2. Open Unity Editor Update Check window (Help > Check for Updates) Expected result: Th... Read more
Assets reference GUIDs are not updated in the file when changing the ref...
Reproduction steps:1. Open the attached project “AssetReferanceBug”2. Find the “Assets/Prefabs/checker_red_texture” texture, open ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names