Search Issue Tracker
[Particle System] Switching Renderer mode from Mesh to Horizontal or Ver...
After you switch Renderer mode from Mesh to Horizontal or Vertical billboard in Playmode artifacts appear. To repro:1. Create a new ... Read more
Using PropertyDrawers in conjunction with FormerlySerializedAs attribute...
Steps to reproduce:1. Download and open the attached project2. Select the GameObject "Gameobject" in the hierarchy3. Change the valu... Read more
[OSX] Reimporting project with .mb files switches their meshes
1. Open the project2. Open "Models" folder in Project window.3. Observe 3 .mb files: constructor.mb (containing ConstructorMesh)gift... Read more
[Particles] Low Angle in Shapes module causes rotation of particles to b...
Steps to reproduce: 1. Open attached project2. Open scene "repro1"3. Select "Particle System" in hierarchy to start simulation4. Onc... Read more
[WSA][UWP] build&run fails on windows phone 10 with il2cpp with Exception
Steps to reproduce:1. Open any Unity project2. Build&run on Windows Phone with Universal 10 SDK using IL2CPP scripting backend E... Read more
Unity crashes when trying to use ParticleSystem.Emit() when not in play ...
Steps to reproduce:1. Open the attached project (NastenkaLWP.zip)2. Open the Assets/Assets/Scenes/Main.unity scene3. Select "Heart P... Read more
Directionality GI Scene Visualization Mode Not Working
In the editor, Directionality scene visualization mode is not displaying the expected result. Reproduction steps:1) Download the pro... Read more
DrawMeshInstanceIndirect impacts performance for buffered but not drawn(...
Steps to reproduce:1. Download and open the project2. Open "Test_AniMatrix_InstanceIndirectAppend" scene3. Enter playmode-At this po... Read more
[StaticBatching] Loading static meshes from AssetBundles results in heav...
Steps to reproduce:1. Download the latest attached stripped down project "TrainingManager.zip" (newest ownCloud link)2. Extract it u... Read more
Specific FBX animation causes 3D model not be rendered after changing it...
To reproduce:1) Open attached project2) Move SceneView so only RedSphere would be visible3) Play it4) After animation ends running, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor