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[URP] BatchRendererGroup shader flickers when "Light Layers" is enabled ...
Reproduction steps:1. Open the attached project “BatchGroupFlicker”2. Enter the Play Mode3. In Project window select “Assets/Setting... Read more
UNITY_ARGS_TEX2DARRAY_NOSAMPLER doesn't exist
We provide a bunch of macros in HLSLSupport.cginc to work with different graphics APIs in a consistent way.We have macro groups for ... Read more
Letters appear and disappear in InputField when typing in Korean letters...
Reproduction steps: 1. Open the attached “Letters” project 2. Open "Assets/Scenes/SampleScene.unity" scene3. Enter Play Mode4. Chang... Read more
Breakpoints are not working in embedded packages when using Visual Studio
Reproduction steps:1. Open the attached "repro_IN-36580Breakpoints.zip" project2. Open "Assets/Scenes/Main" Scene3. Open scripts "Pa... Read more
Bright white columns are rendered on a dark GameObject when ReflectionPr...
How to reproduce:1. Open the “IN_31976” project2. Open the “OutdoorsScene” Scene3. Select the “Main Camera” GameObject in the Scene ... Read more
"NullReferenceException: Object reference not set to an instance of an o...
Steps to reproduce: Create a 3D project Add any 3D game object for example "Cube" Go to the "Window" menu and select "Search" ->"... Read more
[BiRP SG] Shader Graph compiles with errors when using Built-in Shaders,...
How to reproduce:1. Open the "ShaderGraphTest" project2. Switch platform to "Android" (File > Build Settings > Android > Sw... Read more
Project fails to build with Burst errors
How to reproduce:1. Open the "burst_build_failure" project2. Build the project for the Windows platform Expected result: project suc... Read more
Editor temporarily freezes and frame rendering locks when performing man...
Reproduction steps:1. Open the attached project "NavMeshSlow"2. Enter Play mode3. Select "ChunkBuilder" in the Hierarchy4. Click "Bu... Read more
Setting a material's shader to a copy if it has HDR colors can cause tho...
Noticed with copies of the TextMeshPro/Distance Field shaders. Original post: [https://unity.slack.com/archives/C06TQ82JY/p168009300... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved