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[Anim] Layer with no RM overrides RM on Base Layer
Layer with no RM overrides RM on Base Layer. This works as expected in 5.6 I have a Base Layer with full body Humanoid animation an... Read more
[Collision Module] The translate/rotate plane controls no longer work in...
Repro steps: 1. Open Scene1 from the attached project. 2. Select the Particle System from the hierarchy 3. Open the Collision Modul... Read more
PlayerSettings.applicationIdentifier returns identifier based on the las...
Reproduction steps: 1. Open the attached project. 2. Go to Edit > Build Settings > Player settings. 3. Notice, that the Bundle ident... Read more
Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding an existing s...
To reproduce: 1. Open attached Unity project "reproducingError2.zip" 2. Open "scene" scene 3. Click on GameObject in the Hierarchy 4... Read more
Last frame of an unloaded scene is shown instead of newly loaded scene w...
Steps to reproduce: 1. Download and open the latest attached project(OC Link) 2. Uncomment line 76 in the UIDashBoardController.cs ... Read more
It is possible to open multiple EditorUtility.SaveFilePanelInProject dia...
To reproduce: 1. Open the project, attached by the user (case_928424-New_Unity_Project.zip) 2. Open the "scene" scene 3. Select Mai... Read more
Audio Mixer errors after removing build target from script and deleting...
To reproduce: 1. Download Audio Visualizer asset from asset store ( http://u3d.as/kju ) 2. Open CrossPlatformInitialize.cs script a... Read more
Reflection Probe Preview is not rendered in scene view
Reflection probe preview is not rendered in scene view when clicked on in hierarchy, Steps for reproduction: 1) Download the projec... Read more
[Layout] Created Empty GameObjects appears at random transform position ...
How to reproduce: 1. Create new project 2. Right click on Hierarchy Window 3. Create Object (empty object, cube, plane...) Expecte... Read more
Test Runner's parameterized tests does not assert error on failure when ...
Steps to reproduce: 1. Open the attached project 2. Open Test Runner 3. Press Run All in Edit Mode 4. Observe the child remains gray... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects