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Crash on mono_traverse_object_internal when exiting Play mode on a speci...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. Exit the Play mode4. Repeat from step 2 Expecte... Read more
Camera prefab shows up in overrides after upgrade when game view is chan...
How to reproduce:1. Open the “IN_92574” project.2. Switch to Game View and change the mode to Simulator.3. Navigate to the Scenes fo... Read more
Prefab Override context menu does not appear when changing attributes on...
Steps to reproduce:1. Open the attached “IN-92263.zip” project2. Open the “SampleScene”3. In the Project Hierarchy select the “Terra... Read more
Particles are visible through Mesh when Sprite-Lit-Default Material is used
Reproduction steps:1. Open the attached “Bug Report Particles Through Objects.zip” project2. Open the “SampleScene”3. Enter the Play... Read more
Input Recorder does not play the recording when UIToolkit is used and th...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/Input System/1.11.2/Input Recorder/InputReco... Read more
Only the left screen is rendering when using Render Graph Fullscreen Bli...
How to reproduce:1. Open the attached project "RenderGraphBlitVR.zip"2. Connect Meta Quest 2 via Meta Quest Link3. Enter Play Mode E... Read more
Error "MissingFieldException: Field not found: UnityEditor.EditorGUI/Rec...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Main.unity” Scene3. In Hierarchy, click the c... Read more
Context menu with the "Revert" option doesn't appear when pressing the r...
Reproduction steps:1. Open the attached "repro_IN-90577" project2. Select the "Assets/BugReportMaterial_Variant.mat" Material Varian... Read more
Missing Render Feature "Full Screen Pass Render Feature" in any “Univers...
Reproduction steps:1. Open the attached “BugReport-RenderFeature-Depth UE6.zip” project2. Select the “Assets/URP_Renderer-Post.asset... Read more
Error message displays incorrect supported version when importing XLIFF ...
How to reproduce:1. Open the “IN-88808_TestLocXLIFF” project2. Navigate to Window > Asset Management > Localization Tables3. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom