Search Issue Tracker
Text Shadow and Outline effects do not render correctly
Attempt to use outline or shadow effects results in black borders. Steps to reproduce: 1) Open attached project 2) Open GameScreen.u... Read more
[URP] _ProjectionParams.x with Overlay rendering
Wrong _ProjectionParams.x is leading to inverted ScreenPosition in raw mode from shaderGraph Step to repro: - Import Repro_Overlay_I... Read more
INSTALL_PARSE_FAILED_MANIFEST_MALFORMED errors are thrown when trying to...
To reproduce: 1. In any project, Android Other settings, Select 31 as a target API level (currently only available in 2021.2). Other... Read more
Unity.Profiling.LowLevel.MarkerFlags is inconsistent with profiler plugi...
User pointed out that there is no way to find out whether or not ProfilerCounter is supported in release Players - https://forum.uni... Read more
Crash when opening a scene when no errors are present
Reproduction steps: 1. Open the attached "case_1339913-TestProject.zip" project 2. Open the scene "Level 1" and enter Play mode 3. E... Read more
[Android] Signal 9 is not returned after Application.Quit() on <9 Andro...
To reproduce: 1. Have a project that utilizes Application.Quit() 1. Build the project and run on applickable device 2. Observe the l... Read more
[Mac] Add(+) icon doesn't show the add package menu when positioned at t...
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Package Manager (Window -> Package Manager) 3. Dock the ... Read more
ListView events do not follow Unity's coding conventions
Unity's coding convention requires event to: "Include one participle-form verb in the event name (generally ending in -ed or -ing, e... Read more
[UIR][VFX] Context border doesn't render as expected
- Open any VFX graph containing context - Observe the unexpected rendering of border Expected: - Same rendering than 2022.1.0a15.20... Read more
UXML Inspector preview never clears its panel
Steps to reproduce: 1) Create a custom Visual Element that can be added to UXML 2) Register a callback for DetatchFromPanelEvent and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted