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0
votes
Fixed

Text Shadow and Outline effects do not render correctly

UI Toolkit

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Aug 27, 2021

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Version/s: 2019.3.0b9

Attempt to use outline or shadow effects results in black borders. Steps to reproduce: 1) Open attached project 2) Open GameScreen.u... Read more

0
votes
Fixed

[URP] _ProjectionParams.x with Overlay rendering

URP Features

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Sep 27, 2021

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Version/s: 2019.3

Wrong _ProjectionParams.x is leading to inverted ScreenPosition in raw mode from shaderGraph Step to repro: - Import Repro_Overlay_I... Read more

0
votes
Fixed

INSTALL_PARSE_FAILED_MANIFEST_MALFORMED errors are thrown when trying to...

Mobile

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Aug 09, 2021

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Version/s: 2019.3.0a1, 2021.2

To reproduce: 1. In any project, Android Other settings, Select 31 as a target API level (currently only available in 2021.2). Other... Read more

0
votes
Fixed

Unity.Profiling.LowLevel.MarkerFlags is inconsistent with profiler plugi...

Profiling

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Oct 29, 2021

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Version/s: 2019.3.0a1, 2020.2

User pointed out that there is no way to find out whether or not ProfilerCounter is supported in release Players - https://forum.uni... Read more

0
votes
Fixed

Crash when opening a scene when no errors are present

Scene Management

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Jul 01, 2019

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Version/s: 2018.4.3f1, 2019.1.8f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a9

Reproduction steps: 1. Open the attached "case_1339913-TestProject.zip" project 2. Open the scene "Level 1" and enter Play mode 3. E... Read more

0
votes
Third Party Issue

[Android] Signal 9 is not returned after Application.Quit() on <9 Andro...

Android

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Dec 08, 2021

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Version/s: 2019.3.0a1

To reproduce: 1. Have a project that utilizes Application.Quit() 1. Build the project and run on applickable device 2. Observe the l... Read more

0
votes
Duplicate

[Mac] Add(+) icon doesn't show the add package menu when positioned at t...

MacOS

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Dec 09, 2021

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Version/s: 2019.3, 2019.4, 2019.4.34f1

Steps to reproduce: 1. Create a new project or open an existing one 2. Open Package Manager (Window -> Package Manager) 3. Dock the ... Read more

0
votes
Fixed

ListView events do not follow Unity's coding conventions

UI Toolkit

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Dec 15, 2021

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Version/s: 2019.3.0b9

Unity's coding convention requires event to: "Include one participle-form verb in the event name (generally ending in -ed or -ing, e... Read more

0
votes
Fixed

[UIR][VFX] Context border doesn't render as expected

UI Toolkit

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Nov 08, 2021

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Version/s: 2019.3, 2022.1.0a15

- Open any VFX graph containing context - Observe the unexpected rendering of border Expected: - Same rendering than 2022.1.0a15.20... Read more

0
votes
Fixed

UXML Inspector preview never clears its panel

UI Toolkit

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Jan 07, 2022

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Version/s: 2019.3.0b9

Steps to reproduce: 1) Create a custom Visual Element that can be added to UXML 2) Register a callback for DetatchFromPanelEvent and... Read more

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