Search Issue Tracker
[WebCamTexture] Calling WebCamTexture.Play causes editor to crash
Steps to reproduce: 1. Open attached project2. Open '02_GetPixels_Test' scene3. Click 'Play'4. Notice the Editor immediately crashes... Read more
PhysicsQuery2D::ColliderCastAll crash when calling Rigidbody2D.Cast
Steps to reproduce:1. Open User-supplied project2. Play the Scene "SampleScene"3. Press 'D" Expected: no crashActual: crash Reproduc... Read more
[Vulkan] Raw image with Render Texture causes UI elements to become invi...
Steps to reproduce:1. Open new project2. Add a "Raw Image" UI object and a separate Button object to enable/disable the "Raw Image" ... Read more
[XR][Android][Cardboard] Scene freezes when a sprite appears in the scre...
Repro steps:1. Open QA attached project "repro_1102867"2. Build and Run on Android3. Rotate the device and find the cube Actual: The... Read more
Unity Editor Crashes with Transform::CountNodesDeep when importing a cor...
To reproduce:1. Open attached project ("What")2. Reimport a prefab "PreLevelPopup"-- Editor crash Reproduced with: 2017.4.16f1, 2018... Read more
[Freeze] Editor fails to close after using VREditor.SetVREnabledDevicesO...
Steps to reproduce:1. Download latest attached project(oc link)2. Run it through command line:<PATHTOEDITOR> -batchmode -quit ... Read more
Enabling multiple Unity windows inside a WPF application causes lag when...
How to reproduce:1. Open the attached "Test.zip" project2. Open Multiple Unity Windows.sln3. Go to the Solution Explorer window ->... Read more
AssemblyDefinitionFiles fail to use Assembly References override correct...
How to reproduce:1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip")2. Observe the console error Expected result... Read more
[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2
Steps to reproduce:1. Open attached"GraphicsPerf-master_FlorianFixes" project2. Build "Lights" scene with OPENGLES2 Graphics API3. M... Read more
[OSX] A window cannot be dragged back when it's dragged from one screen ...
Repro steps:1. Create a new project2. Make sure the screens are placed vertically3. Drag and drop a window from one screen to anothe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names