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Won't Fix

Votes

0

Found in

2017.3.0b9

2017.4.13f1

Issue ID

1102867

Regression

Yes

[XR][Android][Cardboard] Scene freezes when a sprite appears in the screen and a Sprite Mask is used

XR SDK

-

Repro steps:
1. Open QA attached project "repro_1102867"
2. Build and Run on Android
3. Rotate the device and find the cube

Actual: The app fill freeze for a second

Reproducible with: 2017.3.0b9, 2017.4.17f1, 2018.3.1f1, 2019.1.0a12
Not reproducible with: 2017.3.0b8

DUT:
Reproduced on 2017.4:
VLNQA00118, Google Pixel 2 XL (Pixel 2 XL), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00101, Samsung Galaxy Note8 (SM-N950U), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Didn't reproduce on 2017.4:
VLNQA00096, Samsung Galaxy S8 (SM-G950F), Android 8.0.0, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
iPhone X (iOS 11.3.1)

Reproduced on 2018.3, 2019.1:
VLNQA00118, Google Pixel 2 XL (Pixel 2 XL), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00096, Samsung Galaxy S8 (SM-G950F), Android 8.0.0, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00101, Samsung Galaxy Note8 (SM-N950U), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Didn't reproduce on 2018.3:
iPhone X (iOS 11.3.1)

  1. Resolution Note:

    Unity's support for Cardboard, Daydream, and GearVR has been deprecated in our 2019.3 release and will be removed in a future release. As such, we're deprioritizing our support for those XR platforms, and won't be actively fixing issues related to the platform.

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