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AssetBundle does not get updated in the Editor when removing the assetBu...
How to reproduce:1. Create a new project2. In the Project window create a new Material and select it3. In the Inspector window creat... Read more
Script fails to transform Camera position in build only
How to reproduce:1. Open the attached project and enter the Play mode2. Select "Singleplayer" -> "New Game" -> "Player - Playe... Read more
[Android][Vulkan] Flickering and rendering glitches or black screen with...
Steps to reproduce:1. Open user attached project2. Make sure Vulkan is selected as graphics API3. Build and run on a device4. Observ... Read more
Editor Crashes on Animator::Prepare when exiting Play mode
How to reproduce:1. Open the attached owncloud Project2. Enter Play mode3. Exit Play mode Expected result: Editor exits play mode su... Read more
Render Alignment cannot be changed when Shape Module is disabled, but Al...
How to reproduce:1. Open user's project2. Select "Particle System" in the Hierarchy3. Open Shape Module and Renderer Module4. Enable... Read more
Crash in WalkTypeTree when creating a prefab during animation preview
To reproduce: 1. Open the attached project (prefabCrash.zip)2. Open the "test" scene3. Select the Sprite object in the Hierarchy4. O... Read more
Skinned Mesh Renderer Bounds are changed when adding Cloth component to ...
How to reproduce:1. Download and open attached object "2018.2"2. Select unitychan/mesh_root/Leg object in Hierarchy3. Add Cloth comp... Read more
EditorGUI.ObjectField and EditorGUILayout.ObjectField can't correctly us...
To reproduce: 1. Open the attached project (interfaceType.zip)2. Open the Test -> Test window3. Try dragging the Cube game object... Read more
[PLM] Seams of plane edges are visible on rendered shadow when using Sha...
How to reproduce:1. Download and open attached project "TestScene"2. Load Scene "test" found in Arts/Scenes/Scenes3. Go to Lighting ... Read more
Scene View hitches when assets/renderers come into view
How to reproduce:1. Download and open the project from OC.2. Load Book of the Dead Asset Library3. In the Scene View fly past the as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved