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[PICO][OpenXR] There is no PICO interaction profile in the OpenXR settin...
Steps to reproduce:1. Open the attached user's project "VRFearProject.zip"2. In the OpenXR settings add all of the Interaction Profi... Read more
[URP][Android] _SCREEN_SPACE_OCCLUSION keyword is not turned off in Shad...
Steps to reproduce:1. Open the attached user's project "SSAO BuildTest.zip"2. Open the "Assets/Scenes/SampleScene.unity"3. Build to ... Read more
"Load Error, Unknown platform 'Lumin'" when selecting a asmdef file crea...
Steps to reproduce:1. Open the attached user's project "fcatre.zip" in 2022.2.x2. Select the "Runtime/FCAudioTools.EditorRuntime.asm... Read more
Highlighter text is misaligned and overlapping when an asset is highlighted
Reproduction steps:1. Open the “HighlightIssue” project2. Open the “Main” scene3. Select the “Test” GameObject4. In the Inspector cl... Read more
"Serialization depth limit 10 exceeded at 'EvolutionNode.icon'. There ma...
How to reproduce:Open the attached project "Project Huesos.zip" Expected results: "Serialization depth limit 10 exceeded at 'Evoluti... Read more
macOS system error sound is played when navigating in UI Builder using a...
How to reproduce:1. Open the user’s attached “My project.zip” project2. Open the “settings 1.uxml” (Assets > UIToolkit > Templ... Read more
Script Graph Debug.Log Event is not printed in Player logs after Build i...
How to reproduce:1. Open the attached “IN-34316.zip” project2. Build And Run the project with the "SampleScene" Scene added in Build... Read more
Scheduling interrupts user input when using UIToolkit Input Fields
Steps to reproduce:1. Open the attached project “IssueProject“2. Open the “Assets/Test Scene.unity“ Scene3. Enter Play Mode4. Start ... Read more
Visual Scripting Node Input states are not saved when bundled
Steps to reproduce:1. Open the attached project “IssueProject“2. Navigate to Edit > Project Settings > Visual Scripting > N... Read more
Build fails to compile when using burst compiling
Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved